Lost Levels Forums

The time now is Fri Nov 24, 2017 2:54 pm

Screenshots: Road Rash II for the Game Gear
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Lost Levels Forum Index -> Front Page News & Articles
View previous topic :: View next topic  
Author Message
TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


Joined: 26 Aug 2003
Posts: 4189
Location: Oakland, CA

PostPosted: Mon Sep 08, 2008 2:53 am    Post subject: Screenshots: Road Rash II for the Game Gear Reply with quote

Original story here.
Back to top
View user's profile Send private message Send e-mail AIM Address
GDRI



Joined: 29 Nov 2006
Posts: 349

PostPosted: Mon Sep 08, 2008 3:26 am    Post subject: Reply with quote

So someone actually read my SMS Power post...

Anyway, I just looked at the Kawasaki ROM again and found the Road Rash 2 credits:

Code:
8ROAD RASH 2 (TM)
9A CONVERSION  BY
P9TEQUE LONDON LTD
9PROGRAMMING BY
9ALISTAIR  MANN
:GFX    SHAUN MCCLURE
L:GFX              FAD
:SFX     STEVE MORGAN
:PRODUCER   TONY LOVE
L; COPYRIGHT  1991,94
;  ELECTRONIC  ARTS 
;    LICENSED  TO   
<    TIME  WARNER   
L<    INTERACTIVE     
<  MANUFACTURED FOR 
<      PLAY  ON     
= THE SEGA GAME GEAR


The credits for Kawasaki appear after the demo, so that's probably where these would have shown up in Road Rash 2. The only people that worked on both games are "Fad" and producer Tony Love.

And I guess these are the names of the other bikers/drivers in RR2 (again, from the ROM):

Code:
judge}
grips}
sinner
al}}}}
narked
tubs}}
ace}}}
geezer
thisbe
slug}}
tosh}}
rat}}}
smiley
viper}
police
police
police
police
Back to top
View user's profile Send private message
Omroth



Joined: 08 Sep 2008
Posts: 1

PostPosted: Mon Sep 08, 2008 9:12 am    Post subject: Reply with quote

The HEX code is pretty conclusive, but I'm not so convinced by the screenshot analysis. The hud being in exactly the same place is a valid clue. The horizon is exactly half way up the non-hud bit of the screen for both - which you would expect in this kind of engine. Also, the roads don't look exactly the same width to me?
Back to top
View user's profile Send private message
GDRI



Joined: 29 Nov 2006
Posts: 349

PostPosted: Mon Sep 08, 2008 12:53 pm    Post subject: Reply with quote

Omroth wrote:
Also, the roads don't look exactly the same width to me?


They do to me.
Back to top
View user's profile Send private message
TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


Joined: 26 Aug 2003
Posts: 4189
Location: Oakland, CA

PostPosted: Mon Sep 08, 2008 2:13 pm    Post subject: Reply with quote

Omroth wrote:
Also, the roads don't look exactly the same width to me?


They do on the grassy shot. For the desert shot, note that the scanned magazine image is missing some of its left side (compare the HUD to the grass shot to see how much). The horizon line is also higher, but in Kawasaki it goes up when you're driving uphill, which might explain that.
Back to top
View user's profile Send private message Send e-mail AIM Address
man_traic



Joined: 26 Dec 2006
Posts: 33

PostPosted: Mon Sep 08, 2008 5:58 pm    Post subject: Reply with quote

wow!!! looks like ill have to update my site

http://www.welcometotherash.com/

great find!!
Back to top
View user's profile Send private message
TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


Joined: 26 Aug 2003
Posts: 4189
Location: Oakland, CA

PostPosted: Mon Sep 08, 2008 6:46 pm    Post subject: Reply with quote

man_traic wrote:
wow!!! looks like ill have to update my site

http://www.welcometotherash.com/

great find!!


I was hoping you'd see this!
Back to top
View user's profile Send private message Send e-mail AIM Address
GDRI



Joined: 29 Nov 2006
Posts: 349

PostPosted: Thu Sep 18, 2008 8:56 am    Post subject: Reply with quote

Hot diggity damn, there's a video on YouTube!
Back to top
View user's profile Send private message
TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


Joined: 26 Aug 2003
Posts: 4189
Location: Oakland, CA

PostPosted: Thu Sep 18, 2008 4:57 pm    Post subject: Reply with quote

GDRI wrote:
Hot diggity damn, there's a video on YouTube!


That account is just taking stuff from the Archive.org collection of previews, here's Road Rash 2:

http://www.archive.org/details/003891

I keep meaning to go through all of these and link to the unreleased stuff, maybe I should make a new thread and have us all brute-force our way through the videos.
Back to top
View user's profile Send private message Send e-mail AIM Address
GDRI



Joined: 29 Nov 2006
Posts: 349

PostPosted: Fri Sep 19, 2008 2:38 am    Post subject: Reply with quote

TheRedEye wrote:
That account is just taking stuff from the Archive.org collection of previews, here's Road Rash 2:


Ah. Guess that makes sense.
Back to top
View user's profile Send private message
neomerge



Joined: 12 Feb 2006
Posts: 344
Location: Woodstock GA!

PostPosted: Sat Sep 20, 2008 3:30 am    Post subject: Reply with quote

Very interesting to see how they just changed a few things and turned it into a Kawasaki game. It's funny how they still left "Road Rash 2" in the code somewhere.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
fivefingers8
BANNED


Joined: 22 Jul 2010
Posts: 3

PostPosted: Fri Jul 23, 2010 3:36 am    Post subject: vibram Reply with quote

i do not know at all


If you fail, don't forget to learn your lesson.
To be a happy person who choose her love . The vibram fivefingers bring happiness to me, so I select vibram fivefingers shoes.

(Link removed.)
Back to top
View user's profile Send private message
melissa
BANNED


Joined: 23 Jul 2010
Posts: 1
Location: china

PostPosted: Fri Jul 23, 2010 8:43 am    Post subject: Reply with quote

That sounds very funning. but I just know a few. If you want to know something about shoes. you can visit the URL Nike Shox

(Link removed.)
Back to top
View user's profile Send private message
sebmal



Joined: 30 Oct 2005
Posts: 152
Location: Somewhere!!

PostPosted: Fri Jul 23, 2010 9:51 am    Post subject: Reply with quote

That DOES sound very funning.
Back to top
View user's profile Send private message Send e-mail AIM Address
Vlcice



Joined: 22 Sep 2005
Posts: 89

PostPosted: Fri Jul 23, 2010 12:06 pm    Post subject: Reply with quote

Geeze, the spambots are talking to each other now.
Back to top
View user's profile Send private message
GDRI



Joined: 29 Nov 2006
Posts: 349

PostPosted: Fri Jul 23, 2010 1:36 pm    Post subject: Reply with quote

Vlcice wrote:
Geeze, the spambots are talking to each other now.


Sebmal is a spambot?
Back to top
View user's profile Send private message
Vlcice



Joined: 22 Sep 2005
Posts: 89

PostPosted: Fri Jul 23, 2010 6:23 pm    Post subject: Reply with quote

GDRI wrote:
Vlcice wrote:
Geeze, the spambots are talking to each other now.


Sebmal is a spambot?


I'm talking about "fivefingers8" and "Melissa."
Back to top
View user's profile Send private message
sebmal



Joined: 30 Oct 2005
Posts: 152
Location: Somewhere!!

PostPosted: Fri Jul 23, 2010 11:08 pm    Post subject: Reply with quote

No I'm a spambot too. Please buy my fine variety of novelty t-shirts http://www.noveltytshirts.com
Back to top
View user's profile Send private message Send e-mail AIM Address
dpaintboy



Joined: 12 Apr 2017
Posts: 2

PostPosted: Wed Apr 12, 2017 1:38 pm    Post subject: Reply with quote

Hi, I'm Shaun McClure, and I did the artwork on Road Rash 2.

I can confirm that its the same road engine in both - shared code.

I don't get the fuss though. Don't you think its common practice, even today, to store code routines and reuse them? If Teque had written one racing game, it stands to reason that they'd try and optimise their time to make more using the same or similar road drawing routines? Smile

Nice memories anyway. I got all nostalgic.
Back to top
View user's profile Send private message
Tongueman



Joined: 27 Feb 2004
Posts: 629
Location: Japan

PostPosted: Sat Apr 15, 2017 12:11 am    Post subject: Reply with quote

Hi, Shaun. Thanks for the info. Don't be surprised that some of us get all excited about shared code and stuff -- this site is/was all about things that go on behind the scenes, art that met the chopping block, etc.

If you have any leftover artwork from those days -- even in ILBM format :) -- you're welcome to share it here.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Lost Levels Forum Index -> Front Page News & Articles All times are GMT
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

RSS


Powered by phpBB 2.0.23 © 2001, 2002 phpBB Group