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New SNES dumps

 
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B00daW
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Joined: 24 Feb 2008
Posts: 135
Location: Gehenna

PostPosted: Sat Sep 27, 2008 10:03 am    Post subject: New SNES dumps Reply with quote

Recently, I've dumped a few SNES/SFC bootleg originals. There are some redumps in here as well.

Campeonato Brasileiro III
Pikachu **
Pokémon Stadium **
Tekken 2 **
X-Men vs. Street Fighter **

** In need of patches to play on emulators or flash carts.

Dumps located here.

They were dumped via a Tototek Super Flasher device with ucon64 and a WIP version of Nach's utility NSRT; which we worked together to have "stupid interleaving" be able to be deinterleaved to make a relatively cheap flasher device able to turn into a thorough and reliable backup device for practically any game with any board.

If I get these patched or find patches for them, I'll try to keep you guys updated.
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KingMike



Joined: 04 Nov 2003
Posts: 898

PostPosted: Sat Sep 27, 2008 3:51 pm    Post subject: Reply with quote

Pokemon Stadium, for one, is probably an overdump.
Splitting it results in two identical 4MB halves.
Possibly the others as well.
Clearly, they did a lot of
Code:

BRA $01
.db JunkByte

to throw off dissassemblers.

Pokemon Stadium crash
$00:8010 = start point, $00:807F = end of register/RAM init routine
Code:

$00/807F A9 FF FF    LDA #$FFFF              A:FFFF X:0000 Y:0001 D:0000 DB:00 S:01EF P:envmxdIZCHC:0070 VC:005 00 FL:03
$00/8082 8F 7E FE 7E STA $7EFE7E[$7E:FE7E]   A:FFFF X:0000 Y:0001 D:0000 DB:00 S:01EF P:eNvmxdIzCHC:0094 VC:005 00 FL:03
$00/8086 A9 00 00    LDA #$0000              A:FFFF X:0000 Y:0001 D:0000 DB:00 S:01EF P:eNvmxdIzCHC:0142 VC:005 00 FL:03
$00/8089 5B          TCD                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envmxdIZCHC:0166 VC:005 00 FL:03
$00/808A E2 20       SEP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envmxdIZCHC:0180 VC:005 00 FL:03
$00/808C A9 00       LDA #$00                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envMxdIZCHC:0202 VC:005 00 FL:03
$00/808E 48          PHA                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envMxdIZCHC:0218 VC:005 00 FL:03
$00/808F AB          PLB                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EE P:envMxdIZCHC:0240 VC:005 00 FL:03
$00/8090 E2 20       SEP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envMxdIZCHC:0268 VC:005 00 FL:03
$00/8092 A9 81       LDA #$81                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01EF P:envMxdIZCHC:0290 VC:005 00 FL:03
$00/8094 8D 00 42    STA $4200  [$00:4200]   A:0081 X:0000 Y:0001 D:0000 DB:00 S:01EF P:eNvMxdIzCHC:0306 VC:005 00 FL:03
$00/8097 8D F0 17    STA $17F0  [$00:17F0]   A:0081 X:0000 Y:0001 D:0000 DB:00 S:01EF P:eNvMxdIzCHC:0336 VC:005 00 FL:03
$00/809A 20 4E D4    JSR $D44E  [$00:D44E]   A:0081 X:0000 Y:0001 D:0000 DB:00 S:01EF P:eNvMxdIzCHC:0368 VC:005 00 FL:03

$00/D44E CB          WAI                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01ED P:eNvMxdIzCHC:0000 VC:226 00 FL:04
$00/EEB2 08          PHP                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E9 P:eNvMxdIzCHC:1084 VC:226 00 FL:04
$00/EEB3 C2 30       REP #$30                A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E8 P:eNvMxdIzCHC:1106 VC:226 00 FL:04
$00/EEB5 48          PHA                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E8 P:eNvmxdIzCHC:1128 VC:226 00 FL:04
$00/EEB6 8B          PHB                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E6 P:eNvmxdIzCHC:1158 VC:226 00 FL:04
$00/EEB7 0B          PHD                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E5 P:eNvmxdIzCHC:1180 VC:226 00 FL:04
$00/EEB8 DA          PHX                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E3 P:eNvmxdIzCHC:1210 VC:226 00 FL:04
$00/EEB9 5A          PHY                     A:0081 X:0000 Y:0001 D:0000 DB:00 S:01E1 P:eNvmxdIzCHC:1240 VC:226 00 FL:04
$00/EEBA C2 30       REP #$30                A:0081 X:0000 Y:0001 D:0000 DB:00 S:01DF P:eNvmxdIzCHC:1270 VC:226 00 FL:04
$00/EEBC AD 42 03    LDA $0342  [$00:0342]   A:0081 X:0000 Y:0001 D:0000 DB:00 S:01DF P:eNvmxdIzCHC:1292 VC:226 00 FL:04
$00/EEBF F0 0D       BEQ $0D    [$EECE]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:1332 VC:226 00 FL:04
$00/EECE A9 01 00    LDA #$0001              A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:1354 VC:226 00 FL:04
$00/EED1 8D 42 03    STA $0342  [$00:0342]   A:0001 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIzCHC:0010 VC:227 00 FL:04
$00/EED4 EE 00 02    INC $0200  [$00:0200]   A:0001 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIzCHC:0050 VC:227 00 FL:04
$00/EED7 EE 04 02    INC $0204  [$00:0204]   A:0001 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIzCHC:0112 VC:227 00 FL:04
$00/EEDA A5 42       LDA $42    [$00:0042]   A:0001 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIzCHC:0174 VC:227 00 FL:04
$00/EEDC F0 20       BEQ $20    [$EEFE]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0206 VC:227 00 FL:04
$00/EEFE AD 94 1F    LDA $1F94  [$00:1F94]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0228 VC:227 00 FL:04
$00/EF01 29 33 00    AND #$0033              A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0268 VC:227 00 FL:04
$00/EF04 D0 15       BNE $15    [$EF1B]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0292 VC:227 00 FL:04
$00/EF06 80 01       BRA $01    [$EF09]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0308 VC:227 00 FL:04
$00/EF09 20 2F CF    JSR $CF2F  [$00:CF2F]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0330 VC:227 00 FL:04

$00/CF2F 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0376 VC:227 00 FL:05
$00/CF30 C2 20       REP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0398 VC:227 00 FL:05
$00/CF32 A5 6A       LDA $6A    [$00:006A]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0420 VC:227 00 FL:05
$00/CF34 F0 3C       BEQ $3C    [$CF72]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0452 VC:227 00 FL:05
$00/CF72 C2 20       REP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0474 VC:227 00 FL:05
$00/CF74 28          PLP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0496 VC:227 00 FL:05
$00/CF75 60          RTS                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0524 VC:227 00 FL:05

$00/EF0C 20 76 CF    JSR $CF76  [$00:CF76]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0566 VC:227 00 FL:04

$00/CF76 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0612 VC:227 00 FL:05
$00/CF77 C2 20       REP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0634 VC:227 00 FL:05
$00/CF79 A5 76       LDA $76    [$00:0076]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0656 VC:227 00 FL:05
$00/CF7B F0 32       BEQ $32    [$CFAF]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0688 VC:227 00 FL:05
$00/CFAF C2 20       REP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0710 VC:227 00 FL:05
$00/CFB1 28          PLP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0732 VC:227 00 FL:05
$00/CFB2 60          RTS                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0760 VC:227 00 FL:05

$00/EF0F 20 B5 E0    JSR $E0B5  [$00:E0B5]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0802 VC:227 00 FL:04

$00/E0B5 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0848 VC:227 00 FL:05
$00/E0B6 AD 00 05    LDA $0500  [$00:0500]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0870 VC:227 00 FL:05
$00/E0B9 F0 2C       BEQ $2C    [$E0E7]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0910 VC:227 00 FL:05
$00/E0E7 28          PLP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0932 VC:227 00 FL:05
$00/E0E8 60          RTS                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0960 VC:227 00 FL:05

$00/EF12 80 01       BRA $01    [$EF15]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:1002 VC:227 00 FL:04
$00/EF15 20 71 E1    JSR $E171  [$00:E171]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:1024 VC:227 00 FL:04

$00/E171 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:1070 VC:227 00 FL:05
$00/E172 48          PHA                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:1092 VC:227 00 FL:05
$00/E173 DA          PHX                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DA P:envmxdIZCHC:1122 VC:227 00 FL:05
$00/E174 5A          PHY                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D8 P:envmxdIZCHC:1152 VC:227 00 FL:05
$00/E175 C2 30       REP #$30                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D6 P:envmxdIZCHC:1182 VC:227 00 FL:05
$00/E177 AD 06 05    LDA $0506  [$00:0506]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D6 P:envmxdIZCHC:1204 VC:227 00 FL:05
$00/E17A F0 41       BEQ $41    [$E1BD]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D6 P:envmxdIZCHC:1244 VC:227 00 FL:05
$00/E1BD 7A          PLY                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D6 P:envmxdIZCHC:1266 VC:227 00 FL:05
$00/E1BE FA          PLX                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D8 P:envmxdIzCHC:1302 VC:227 00 FL:05
$00/E1BF 68          PLA                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DA P:envmxdIZCHC:1338 VC:227 00 FL:05
$00/E1C0 28          PLP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0006 VC:228 00 FL:05
$00/E1C1 60          RTS                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0034 VC:228 00 FL:05

$00/EF18 20 E8 DE    JSR $DEE8  [$00:DEE8]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0076 VC:228 00 FL:04

$00/DEE8 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0122 VC:228 00 FL:05
$00/DEE9 AD 02 05    LDA $0502  [$00:0502]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0144 VC:228 00 FL:05
$00/DEEC F0 2C       BEQ $2C    [$DF1A]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0184 VC:228 00 FL:05
$00/DF1A 28          PLP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0206 VC:228 00 FL:05
$00/DF1B 60          RTS                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0234 VC:228 00 FL:05

$00/EF1B 20 3A CC    JSR $CC3A  [$00:CC3A]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DF P:envmxdIZCHC:0276 VC:228 00 FL:04

$00/CC3A 08          PHP                     A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DD P:envmxdIZCHC:0322 VC:228 00 FL:05
$00/CC3B C2 20       REP #$20                A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0344 VC:228 00 FL:05
$00/CC3D AD 94 1F    LDA $1F94  [$00:1F94]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0366 VC:228 00 FL:05
$00/CC40 29 01 00    AND #$0001              A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0406 VC:228 00 FL:05
$00/CC43 F0 EC       BEQ $EC    [$CC31]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0430 VC:228 00 FL:05
$00/CC31 80 01       BRA $01    [$CC34]      A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0452 VC:228 00 FL:05
$00/CC34 22 78 99 3E JSL $3E9978[$3E:9978]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01DC P:envmxdIZCHC:0474 VC:228 00 FL:05

$3E/9978 51 16       EOR ($16),y[$00:0001]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D9 P:envmxdIZCHC:0530 VC:228 00 FL:06
$3E/997A 94 31       STY $31,x  [$00:0031]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D9 P:envmxdIZCHC:0578 VC:228 00 FL:06
$3E/997C 13 22       ORA ($22,s),y[$00:0001] A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D9 P:envmxdIZCHC:0616 VC:228 00 FL:06
$3E/997E 0D EF 14    ORA $14EF  [$00:14EF]   A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D9 P:envmxdIZCHC:0676 VC:228 00 FL:06
$3E/9981 44          MVP FF 88               A:0000 X:0000 Y:0001 D:0000 DB:00 S:01D9 P:envmxdIZCHC:0716 VC:228 00 FL:06
$3E/9984 D0 6E       BNE $6E    [$99F4]      A:FFFF X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:envmxdIZCHC:0768 VC:228 00 FL:06
$3E/9986 12 EA       ORA ($EA)  [$FF:0000]   A:FFFF X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:envmxdIZCHC:0784 VC:228 00 FL:06
$3E/9988 E4 35       CPX $35    [$00:0035]   A:FFFF X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:eNvmxdIzCHC:0832 VC:228 00 FL:06
$3E/998A 1E ED 74    ASL $74ED,x[$FF:74EC]   A:FFFF X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:eNvmxdIzCHC:0864 VC:228 00 FL:06
$3E/998D EF 13 73 FF SBC $FF7313[$FF:7313]   A:FFFF X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:envmxdIZcHC:0926 VC:228 00 FL:06
$3E/9991 03 0C       ORA $0C,s  [$00:01E5]   A:FFFE X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:eNvmxdIzCHC:0974 VC:228 00 FL:06
$3E/9993 1F 64 98 01 ORA $019864,x[$01:9863] A:FFFE X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:eNvmxdIzCHC:1012 VC:228 00 FL:06
$3E/9997 FF F1 D4 F2 SBC $F2D4F1,x[$F2:D4F0] A:FFFE X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:eNvmxdIzCHC:1060 VC:228 00 FL:06
$3E/999B 0F FF 10 98 ORA $9810FF[$98:10FF]   A:738B X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:envmxdIzCHC:1108 VC:228 00 FL:06
$3E/999F 00 F0       BRK #$F0                A:738B X:FFFF Y:0000 D:0000 DB:FF S:01D9 P:envmxdIzCHC:1156 VC:228 00 FL:06
*** BRK

This is why it crashes. BRK = $0000 = 00 = crash

Not sure on the hardware end. Some kind of IRQ-generating hardware on the cart?
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B00daW
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Joined: 24 Feb 2008
Posts: 135
Location: Gehenna

PostPosted: Sat Sep 27, 2008 4:45 pm    Post subject: Reply with quote

Nach and byuu said that emulators would be in need of emulating a random hash key generator for the games to init and boot. They started to try to emulate them but completely lost interest after a while stating it would be too much work for little to no benefit. I can testify that these games are bad, so I can understand.

If Pokémon Stadium is an overdump, I can fix that and I apologize, but I'm *not* redumping it right now since I'm packing up and moving to Philly as I type right now. It'll be a few weeks to a month or whatever.

Thanks for the interest! Very Happy
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mrdomino



Joined: 16 Aug 2005
Posts: 167

PostPosted: Mon Sep 29, 2008 1:46 am    Post subject: Reply with quote

Is Pokemon Stadium a port of the Mega Drive game of the same name? just wondering, because there is another SNES Pokemon game that's undumped AS FAR AS I KNOW and actually looks pretty good (even if it probably plays like shit). there are some videos on youtube, its called "Pokemon Gold Silver". i don't think it has a Mega Drive equivalent, unlike Pocket Monster/Pikachu which is presumably from the same developers (they both use music stolen from Bonkers), or if it does that isn't dumped either.
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KingMike



Joined: 04 Nov 2003
Posts: 898

PostPosted: Mon Sep 29, 2008 2:31 am    Post subject: Reply with quote

Is the Pikachu game the same as the "Pokemon (PD)", which actually is a bootleg game. An unhacked ROM will just show a screen of Ash preparing to throw a Pokeball. But d4s made a patch to play it.

His patches page implies he's already cracked Tekken.
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B00daW
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Posts: 135
Location: Gehenna

PostPosted: Wed Oct 08, 2008 10:27 pm    Post subject: Reply with quote

Actually, d4s was nice enough to crack and trim a lot of these dumps. He posted this link at the No Intro forums.

Currently, I am still unable to redump the cartridges, but will redump and resubmit the dumps as soon as my platform is ready to do so. I will also include IPS patches to romhacking.net under d4s.

Currently the old Windows 98 machine I'm using temporarily to do all of my work dumps trash bytes when the processor tries to sync writes to the drive to dump; making the process impossible. I'm also using a really shitty setup to dump SNES carts: a Tototek Super Flasher, ucon64, and NSRT (which is an older WIP version that is newer than the release version used to deinterleave and trim the dump.) This is still most likely the cheapest and easiest way to dump these hacked-together pirate originals, but don't quote me on that.
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Death Adder



Joined: 15 Aug 2008
Posts: 37
Location: USA

PostPosted: Mon Oct 20, 2008 11:23 pm    Post subject: ... Reply with quote

Codes for Soul Blade:

7E03D002 - 2 wins (defeat the opponent regardless of outcome)
7E038207 - P1 play as Li Long
7E038208 - P2 play as Cervantes

When played by the CPU, Li Long has an incredibly monstrous looking palette cycle. Very "trippy". When played by P1, his palette is normal. Cervantes is in the intro, but doesn't seem to show up as a boss character played by the CPU? Or maybe there's a special circumstance I was too lazy to find.

Also, after defeating the final opponent in X-Men vs. Street Fighter, I notice that both characters' special bars completely fill up just before a winning screen comes up. Before the winning sequence can display, ZSNESW 1.36 crashes - every time. Not sure of the reason, just making a note of the issue.
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