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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Fri Oct 27, 2006 6:37 am Post subject: How To Read On Xbox/360 Disc On Your PC Without Swapping |
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They said it couldn't be done... they lied.
Pirates have known about this for years. It is in fact possible to read retail xbox game discs on your home PC. It takes far too long to transfer an xbox game over FTP, so the pirates came up with a way to read the disc on your pc. I've written step by step instructions and given you the software they use. As an added bonus, with a small modification to the software, you can use this setup to read 360 games on your PC as well.
http://www.gamerhistory.com/forum/viewtopic.php?t=568
Pirates anoy me, i'm giving you their tools. |
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naominge
Joined: 16 May 2009 Posts: 1
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Posted: Wed May 20, 2009 6:14 am Post subject: |
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How do you transfer a save file from one Xbox 360 to another? I have a save for the Elder Scrolls 4: Oblivion on one Xbox 360. I want to know if it is possible to use a memory-card type thing to carry it around and so I would be able to play that save file on any Xbox 360.
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Last edited by naominge on Sat May 23, 2009 6:37 am; edited 1 time in total |
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handofg0d
Joined: 13 Jun 2006 Posts: 455 Location: PA
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Posted: Wed May 20, 2009 12:51 pm Post subject: |
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naominge wrote: | How do you transfer a save file from one Xbox 360 to another? I have a save for the Elder Scrolls 4: Oblivion on one Xbox 360. I want to know if it is possible to use a memory-card type thing to carry it around and so I would be able to play that save file on any Xbox 360 . |
I don't see how that's related to the topic at hand, but yes, you can buy a memory card to transfer your save data.
Here's an amazon link:
http://www.amazon.com/Xbox-360-64MB-Memory-Unit/dp/B000B6MLRS |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Wed May 20, 2009 4:31 pm Post subject: |
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it depends on the title actually, some saves are locked to the console ID that they were created on. I'm not sure if oblivion is one of them, but most developers shy away from that now due to the failure rate of the hardware. |
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