At least it puts an end to the myth that the Game Boy obliterated the Game Gear from the get-go. While the Lynx did indeed bombed, the Game Gear was doing almost as well as the Game Boy until Pokemon came along (it sold 11 million units). By that time, Sega already stopped supporting the Game Gear.
And I've been doing a trickle of work on an unfinished page that shows statistically how the GameBoy market started out with a deluge of puzzles, quickly overcame this deficiency and hit its stride, then turned completely to shit under the sheer weight of licensed dreck and Red/Green/Blue/Diamond/Asbestos varieties of the same crap games.
Enjoy your trek!
I don't think that all monster collecting and licensed-character games were 'same crap games', but I agree that the same game, different cartridge scheme ended up perhaps being too repetitive for its own good, as well as shared plot themes, like evil crime organizations.
I think that maybe the monster-collecting RPGs should be more comparable to card battle games like Nintendo EAD's Trade & Battle: Card Hero and AlphaDream's Koto Battle: Tengai no Moribito which share the same card-game genre but can have very different styles of gameplay, so can't be just categorized as shovelware.
Why does GameFAQs call Chalvo 55 an RPG o_O, did the editor even play the game? (It's actually a puzzle-platformer based off the canceled Virtual Boy game Bound High, which was apparently co-developed by Nintendo and Japan System Supply. Japan System Supply went on to develop Chalvo 55. A prototype of Bound High exists.)
Joined: 04 Nov 2003 Posts: 578 Location: 33.884906 | -84.053758
Posted: Fri Oct 07, 2011 9:10 pm Post subject:
Johnny Undaunted wrote:
but let's be honest here, wouldn't had stuff like Metroid II and Kid Icarus of Myth & Monsters been cooler if they were released on the NES
I didn't have a GameBoy until much later in the system's lifespan (like, 1994 I think), and I never understood why Nintendo didn't release Metroid II on the NES instead. I still haven't played very much of it. As for Kid Icarus of Myths & Monsters (which I owned at one time), that was a pretty short game compared to the original NES game, and it didn't really make any improvements over it's predecessor. Best game I remember owning on the GB was Link's Awakening. You could tell a lot of work was put into that one instead of it just being just a carbon copy of Link to the Past (THE Zelda game at the time).
Maybe I'm just biased because I'm not a huge fan of portables, but I think one thing that really hurt the GameBoy for me was that, as a kid, I rented most of the games I played and all the video rental places on carried console games. Another issue, until the Super Game Boy came along, was not being able to play on the big screen. This is still an issue for me. Last portable I bought was a DS Lite, right after the reveal of the 3DS, and my only reason for buying it was Dragon Quest IX.
"Pokemon syndrome" was/is another turn off. Only Pokemon game I ever bought was the original Blue (or I guess Green, if we're going by Japanese colors), and I felt almost insulted at the marketing strategy. I used a Game Genie just to see what would happen if I caught all the Pokemon (because, you know, I had a life, and I also wasn't about to buy the same game twice), and even then, felt like the "reward" was a total ripoff. Then there were all the other games with two versions... what made those worse is that they were pretty obscure to the mainstream, and not many people I knew that were gamers were going to buy either version.
So yeah, I have mixed feelings about the GameBoy. Even the later versions. Which I somehow got, but never really played compared to my home consoles.
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