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Avoid The Noid, But Not His Cheesy NES Prototype

 
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NESPlayer



Joined: 10 Dec 2010
Posts: 40

PostPosted: Mon Apr 16, 2012 2:24 pm    Post subject: Avoid The Noid, But Not His Cheesy NES Prototype Reply with quote



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Another week, another pizza-themed prototype.

Thanks to these last couple of prototypes, we have been craving pizza every day for the past two weeks. Why couldn’t there be a Nintendo game about nice, healthy salads? (Oh, wait, there is.)

This Yo! Noid prototype (strangely called “Yo! Roj” on the cart label) originated from the same source as the famed DuckTales NES prototype.

Surprisingly, this prototype actually improves upon the final version in a few areas. Be sure to read the full article, but not on an empty stomach!

Anyone have any theories on Roj/Roger's identity?
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Boco



Joined: 24 Dec 2007
Posts: 37

PostPosted: Tue Apr 17, 2012 12:49 am    Post subject: Reply with quote

Did you compare either version with the Japanese original? Since there's only a few months' gap between the release dates, if Yo! Noid was in development for 2 years it's likely both versions were being worked on simultaneously, so it'd be interesting to see if stuff like the minigame differences and the platform layout differences match the (seemingly more complete) prototype rather than the retail.

Edit: To answer my own question it seems the platform placement in the prototype is the same as the Japanese version, as seen here:
http://www.youtube.com/watch?v=2F5LxvSoz2c#t=5m54s
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NESPlayer



Joined: 10 Dec 2010
Posts: 40

PostPosted: Tue Apr 17, 2012 5:39 am    Post subject: Reply with quote

I didn't compare the prototype with the Japanese version, but that was a good call!



I went through the Famicom game tonight to check the bonus stage mini-games, and they're closer to the prototype in that you cannot go off-screen or over any boxes/graves.

I added these screenshots to the article comparing the prototype and Japanese platforming sections, which as you said, appear to be identical:





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sebmal



Joined: 30 Oct 2005
Posts: 152
Location: Somewhere!!

PostPosted: Thu Apr 19, 2012 10:58 am    Post subject: Reply with quote

That's kind of crazy how every change seems to either be an improvement from the final or closer to the original Japanese version. Could they have possibly released an older build to retail by mistake?
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