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Strike Wolf NES Dump
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KAGE-008



Joined: 01 Dec 2011
Posts: 23
Location: Costa Rica

PostPosted: Wed Dec 05, 2012 11:13 pm    Post subject: Reply with quote

deespence2929 wrote:
I was gonna make a patch to fix the crash and submit it to romhacking.net but I realized how pointless that would be since you gotta use a modern emulator to play it anyway. Since modern emulators play it fine theres hardly a need for a patch. It didn't run in either FCEUXD or JNES.
I made my own fixed version of the game (it took me 4 hours to fix it) but since CaH4e3 already debugged it, it's not needed anymore.
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Pemdawg



Joined: 25 Oct 2006
Posts: 255
Location: Neenah, WI

PostPosted: Sat Dec 08, 2012 10:38 am    Post subject: Reply with quote

You should create an IPS file and submit it to romhacking.net. Seems like the "bad" version is more prevalent than the new one.
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KingMike



Joined: 04 Nov 2003
Posts: 898

PostPosted: Sat Dec 08, 2012 5:21 pm    Post subject: Reply with quote

If it's bugged because of bad emulation and not because of being a bad dump, I wouldn't submit a fix.
That would be like submitting hacks to make games work on Nesticle (back when Nesticle was the most popular emulator). I remember finding a good ROM of Gradius or Super C (that wasn't hacked to work on Nesticle) was difficult.
Though Earth Bound is probably the best example of that.

Then again, RHDN does have a bunch of mapper-hack patches that are useless for emulation purposes (only useful for repro makers)...
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MathUser2929



Joined: 20 Nov 2007
Posts: 203

PostPosted: Mon Dec 10, 2012 4:24 pm    Post subject: Reply with quote

So does the game crash on real hardware? I know it works on the clones but does it crash on real hardware? I ask cause I submitted a patch to RHDN and they want to know if the bug is a emulator issue or game issue. Here's a link to the patch if you guys want it:

http://www.bwass.org/bucket/StrikeWolf_EmulationPatch.zip
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