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KAGE-008
Joined: 01 Dec 2011 Posts: 23 Location: Costa Rica
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Posted: Wed Dec 05, 2012 11:13 pm Post subject: |
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deespence2929 wrote: | I was gonna make a patch to fix the crash and submit it to romhacking.net but I realized how pointless that would be since you gotta use a modern emulator to play it anyway. Since modern emulators play it fine theres hardly a need for a patch. It didn't run in either FCEUXD or JNES. | I made my own fixed version of the game (it took me 4 hours to fix it) but since CaH4e3 already debugged it, it's not needed anymore. |
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Pemdawg
Joined: 25 Oct 2006 Posts: 255 Location: Neenah, WI
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Posted: Sat Dec 08, 2012 10:38 am Post subject: |
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You should create an IPS file and submit it to romhacking.net. Seems like the "bad" version is more prevalent than the new one. |
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KingMike
Joined: 04 Nov 2003 Posts: 898
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Posted: Sat Dec 08, 2012 5:21 pm Post subject: |
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If it's bugged because of bad emulation and not because of being a bad dump, I wouldn't submit a fix.
That would be like submitting hacks to make games work on Nesticle (back when Nesticle was the most popular emulator). I remember finding a good ROM of Gradius or Super C (that wasn't hacked to work on Nesticle) was difficult.
Though Earth Bound is probably the best example of that.
Then again, RHDN does have a bunch of mapper-hack patches that are useless for emulation purposes (only useful for repro makers)... |
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MathUser2929
Joined: 20 Nov 2007 Posts: 203
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Posted: Mon Dec 10, 2012 4:24 pm Post subject: |
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So does the game crash on real hardware? I know it works on the clones but does it crash on real hardware? I ask cause I submitted a patch to RHDN and they want to know if the bug is a emulator issue or game issue. Here's a link to the patch if you guys want it:
http://www.bwass.org/bucket/StrikeWolf_EmulationPatch.zip |
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