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Snes Central/ Lost Levels snes rom releases
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Sun Jun 13, 2010 7:05 pm    Post subject: Reply with quote

There was one last ROM to release, and I finally got around to doing it. It is a second demo of Sylvester and Tweety.

http://www.snescentral.com/article.php?id=0075
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Sat Oct 08, 2011 10:39 am    Post subject: Reply with quote

After receive a bunch of pictures of the actual prototype PCBs, I have decided to go back and look at some of the prototypes that didn't get good articles, as my sleuthing skills have increased. First up, Super Buster Bros, which is actually a prototype between two released revisions:

http://www.snescentral.com/article.php?id=0853
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tiger1986
BANNED


Joined: 10 Oct 2011
Posts: 1

PostPosted: Mon Oct 10, 2011 6:14 am    Post subject: Reply with quote

You seem to have a good understanding of these themes.entering I felt this . To Your Success!

(Link removed.)
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ICEknight



Joined: 15 Dec 2003
Posts: 549

PostPosted: Mon Oct 10, 2011 11:51 am    Post subject: Reply with quote

Couldn't have said it better myself. To Your Success!

I guess that nobody knows why the second version of SNES Super Buster Bros. had to be made? That fourth level didn't have any problems in the first release, did it?
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KingMike



Joined: 04 Nov 2003
Posts: 868

PostPosted: Mon Oct 10, 2011 3:50 pm    Post subject: Reply with quote

From just a quick check, one of the changes from the proto to version 1.1 looks like a sound engine bugfix of some kind.
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Li Wang
SnHX WiIYrd
SnHX WiIYrd


Joined: 29 Aug 2003
Posts: 797

PostPosted: Fri Oct 14, 2011 9:15 pm    Post subject: Reply with quote

Cool, I'm a big Buster Brothers fan, but we haven't really seen many prototypes of the series over the years. Here's hoping more show up in the future.
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Fri Nov 18, 2011 11:22 pm    Post subject: Reply with quote

Starting to clear up the loose ends of these prototypes. Got started on posting the prototypes that were the same as final. First off, Captain Commando:

http://www.snescentral.com/article.php?id=1014
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Sun Nov 27, 2011 10:49 am    Post subject: Reply with quote

Yet another housekeeping item, with pictures of the Mega Man VII prototypes uploaded:

http://www.snescentral.com/article.php?id=1015

Also added pictures of the Rockman 7 prototype:

http://www.snescentral.com/article.php?id=0851
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Wonderbutt



Joined: 30 Nov 2003
Posts: 321
Location: Doritos Inc.

PostPosted: Tue Nov 29, 2011 8:12 am    Post subject: Reply with quote

You're awesome for doing what you do, Evan.
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Wed Dec 14, 2011 12:12 pm    Post subject: Reply with quote

Another housekeeping item, Wild Guns:

http://www.snescentral.com/article.php?id=1016

Although the Lost Levels prototype is the same as final, I actually found a prototype of the game, and I looked at it a bit in detail.
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Sun Apr 29, 2012 11:28 am    Post subject: Reply with quote

I've updated the NBA Jam prototype page:

http://www.snescentral.com/article.php?id=0859
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Wed Dec 23, 2015 3:07 pm    Post subject: Reply with quote

I updated the Breath of Fire II prototype page, and also included another prototype (which was identical to the Lost Levels one).


http://www.snescentral.com/article.php?id=0251
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Evan



Joined: 17 Mar 2004
Posts: 947

PostPosted: Thu Dec 31, 2015 5:01 am    Post subject: Reply with quote

I updated the War of the Gems prototype. Originally, it looked like the graphics were all messed up, but this was a result of a bug in zsnes. If you play the prototype in Higan or bsnes, the graphics are fine.

http://www.snescentral.com/review.php?id=0461&num=0&fancy=yes&article=proto

Lesson, use the most accurate emulator possible.
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