Joined: 29 Apr 2004 Posts: 91 Location: Union City
Posted: Thu Oct 18, 2018 2:47 am Post subject: King of Fighters '95 concept art
I was looking through the Kof '95 Guide book and found an unused character section.
There are sketches of early versions of Rugal. Characters that look like early versions of Chris and Shingo from Kof '97. What appears to be an early version or a replacement of the sports team. A male assistant grouped with Mature and Vice. And some unused characters that I can't recognize from other Kof or SNK games.
There's some japanese text with the images that may explain it all but I don't understand any of it.
I took the liberty of translating the text describing all the artwork for rejected characters. I will probably translate the all text with Rugal later on, but I feel there's more to the rejected characters section than you've posted.
Character No. 1, Osamu-kun, was actually a candidate for the final boss in the previous game. He put up a good fight for the role this year as well.
No. 2 was someone who was set to be seeking revenge after he was burned by Kyo in the past. Based on the uniform, he likely attended the same high school. He was probably rejected based of his looks.
No. 3 was full of energy. But it seems he had too much energy, since he stuck out in the game's atmosphere.
No. 4 was a team entry. They were styled after a gang of juvenile deliquents, but didn't resemble any fighters. The guy on the front was rather Iori-ish.
No. 5 had an incredible backstory. He meets all the conditions for being the hero in a giant robot anime. Was he really designed as a serious character?
No. 6 and 7 were unnamed rejected characters.
The character on image no.8 and 9 looked pretty serious. He was a candidate for the role of Kyo's rival who ended up being discarded. As expected from a rival character, he was supposed to practice a martial arts that could control something, but he didn't seem malicious enough for the role.
No. 10 through 12 is a character from a skateboarding team. He (or perhaps she) quite a detailed backstory, but was likely rejected for not being fighter-like enough. You can appreciate the character's gender-neutral charms on image 12.
When it comes to Rugal, he naturally had tons of concept art drawn for him. Even the designers were enjoying themselves in figuring out what to do (as they clearly say on the lower right). After that, we reveal up to four designs for his secretary. Could a Secretary Team be coming soon? And finally, there doesn't seem to be any concept art of the black panther, but he does make a scary presence in the scenery. We wonder if it received the same resurrection surgery as Saishu. It's interesting to learn how he completely got the power of the Orochi Clan during a confusion
It's interesting how they foreshadow Mature and Vice's inclusion in KOF96.
Description of Rugal's ultimate form
The year is 199X A.D. Rugal Bernstein, irritated by always losing to an unreasonable "unbeatable hero" technique each time he hosts a tournament, calls for Geese Howard and Wolfgang Krauser and shouts to the heavens "ULTIMATE COMBINATION". That's right, this is the fruit of the madman Rugal's forbidden research. His combined form, Rugal Infinity (tentative name).
It seems Rugal Infinity sounds like a joke they drew than something they seriously considered for the game.
Description of the head-gear Rugal
A Rugal who has something of air of a mad scientist. The head gear he was wearing was pretty ugly
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