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  Topic: Block Out for the NES
Gil-Galad

Replies: 10
Views: 220986

PostForum: Front Page News & Articles   Posted: Mon Jan 06, 2014 12:28 am   Subject: Block Out for the NES
Has the NSF been ripped for this game yet?
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Wed Aug 24, 2011 12:54 pm   Subject: Video Game Source Code Repository
Now it is time for an update. I've been lazy lately, but believe it or not, there is more to come.

A big thanks to Skrybe, I uploaded the larger resolution Electronix Corp schematic.

I just rec ...
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Sun Jul 03, 2011 12:53 am   Subject: Video Game Source Code Repository
I'm going to hold off on releasing the Color Dreams graphic editor NinDraw for now because I don't have the final version yet.
What version is the final version? I have v1.10, didn't realize that mu ...
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Sun Jul 03, 2011 12:46 am   Subject: Video Game Source Code Repository
Might as well add Dreamworld Pogie while you're updating NES.

Unfortunately, what I found was a archive with 8 16KB binary files that are not the source code. All you need do is join them together ...
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Sat Jul 02, 2011 1:40 pm   Subject: Video Game Source Code Repository
I'm starting to get a backlog of stuff that I need to post, so I'm going to post a little bit at a time for awhile.

What's new is that I cleaned up and organized the NES section and added some new ...
  Topic: Review of OneStation's 16-bit games
Gil-Galad

Replies: 2
Views: 6787

PostForum: Video Game General   Posted: Mon May 02, 2011 8:16 am   Subject: Review of OneStation's 16-bit games
You should consider opening up the case and looking at the various components, if it's possible. Might give you a better idea of the hardware.

That portable looks pretty neat though.
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sun Apr 03, 2011 1:38 am   Subject: Bio Force Ape is Here!
Sad Gil, if my NSF is missing the noise track (sounds like it is) but yours has it, then everyone please delete my rip.

The first release I made didn't have the noise channel. The second and last ...
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sun Apr 03, 2011 1:06 am   Subject: Bio Force Ape is Here!
Chris Covell ripped the NSF shortly after dumping the ROM.

Ah, that's explains it. If you guys release that NSF, I can remove mine no problem.
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sun Apr 03, 2011 12:23 am   Subject: Bio Force Ape is Here!
I've had an NSF of this for a while, not sure where I got it. I think someone else made it?

Other people said they had the NSF too but when I asked for it, they didn't have it. I thought maybe they ...
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sat Apr 02, 2011 9:17 pm   Subject: Bio Force Ape is Here!
Sorry about this but I made a mistake on the NSF earlier. Drag noticed it and pointed it out to me today. I just fixed and uploaded it again. Here you go.

http://gilgalad.arc-nova.org/junk/NSF/Bio% ...
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sat Apr 02, 2011 7:17 pm   Subject: Bio Force Ape is Here!
I suggest to add both the site download and the mirror. If one is out, there is always the other.
  Topic: Bio Force Ape is Here!
Gil-Galad

Replies: 49
Views: 130905

PostForum: Front Page News & Articles   Posted: Sat Apr 02, 2011 1:50 am   Subject: Bio Force Ape is Here!
I just ripped the NSF for Bio Force Ape a moment ago. Since I released a package of NSFs today as a matter of fact, I mixed it in there and reuploaded it.

http://gilgalad.arc-nova.org/junk/NSF/04-0 ...
  Topic: How Video Games are Made: The Making of Dragon Quest VI
Gil-Galad

Replies: 12
Views: 20659

PostForum: Video Game General   Posted: Sat Mar 26, 2011 5:00 pm   Subject: How Video Games are Made: The Making of Dragon Quest VI
That was an interesting read and look through. Good stuff.
  Topic: Dezaemon 64dd Prototype (found)
Gil-Galad

Replies: 2
Views: 8111

PostForum: Unreleased Games   Posted: Wed Mar 23, 2011 4:01 am   Subject: Dezaemon 64dd Prototype (found)
It looks like that site was wiped out or something happened?
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Wed Mar 23, 2011 3:52 am   Subject: Video Game Source Code Repository
Hey everyone. I just updated the source code repository again and some other updates I'll mention also.

NES

VT02/03 OneBus Clone Unit
Magician

Beauty and the Beast (PAL)
Nijuu 01b
Overlord ...
  Topic: hi, 101-in-one cart
Gil-Galad

Replies: 9
Views: 15103

PostForum: Video Game General   Posted: Sat Mar 05, 2011 6:49 am   Subject: hi, 101-in-one cart
Talk to CaH4e3 about it. Perhaps you can get him to dump the cart. He is good at various pirates.

http://cah4e3.shedevr.org.ru/
  Topic: FDS - Aliens
Gil-Galad

Replies: 22
Views: 56373

PostForum: Unreleased Games   Posted: Mon Jan 10, 2011 8:31 am   Subject: FDS - Aliens
I'm in the process of ripping the NSF right now. I'm counting 8 tunes. What I've been having trouble with is the short tune when you die.
  Topic: Donkey Kong Original Edition
Gil-Galad

Replies: 87
Views: 210390

PostForum: Unreleased Games   Posted: Sun Dec 05, 2010 10:25 pm   Subject: Donkey Kong Original Edition
I'm working on a disassembly of the game using a modified version of NESrev to disassemble 32KB PRG-ROM games and ASM6. The newer code also doesn't use too much Zero Page addressing. Instead, it uses ...
  Topic: Technocop NES
Gil-Galad

Replies: 3
Views: 9346

PostForum: Unreleased Games   Posted: Thu Nov 18, 2010 5:47 pm   Subject: Technocop NES
Wow, I posted this thread a long time ago.

I just released the source code to Technocop music over at NESdev. Did you by chance assemble the code from those packages?
  Topic: Video Game Source Code Repository
Gil-Galad

Replies: 23
Views: 34562

PostForum: Video Game General   Posted: Thu Sep 16, 2010 6:32 am   Subject: Video Game Source Code Repository
Ok, I just decided to release most of the stuff from my website. I spent over 100MB doing it. However, I did remove all the PDF files because all the ones I have weigh in at about 200MB. I don't have ...
 
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