Author |
Message |
Topic: (spam topic) The i wasn't sure if the man |
gamegeezer
Replies: 3
Views: 12605
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Forum: Video Game General Posted: Mon Nov 28, 2011 5:27 am Subject: (spam topic) The i wasn't sure if the man |
Take any coherent body of text, then convert it to English, then Mandarin, Russian, Japanese, German and back to its original language, and I'm sure that it will still make more sense than that gibber ... |
Topic: Superman Fami proto |
gamegeezer
Replies: 6
Views: 23648
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Forum: Video Game General Posted: Sat Nov 19, 2011 5:01 am Subject: Superman Fami proto |
Apparently, somebody really hated telephones. |
Topic: Superman Fami proto |
gamegeezer
Replies: 6
Views: 23648
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Forum: Video Game General Posted: Sun Nov 13, 2011 11:42 am Subject: Superman Fami proto |
Fantastic! It's almost hard to imagine a poorer version of 'Superman'. This is an interesting find, to be sure;thank you for sharing!
Do you plan to make a comparison chart on your wiki page for th ... |
Topic: New Ghostbusters II Unreleased USA Prototype |
gamegeezer
Replies: 10
Views: 40802
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Forum: Video Game General Posted: Fri Oct 28, 2011 3:41 pm Subject: New Ghostbusters II Unreleased USA Prototype |
Thank you for this amazing contribution! Certainly, this has always been one of my favourite titles on the system and it's nice to see an alternative NTSC version.
Such a shame that this wasn't rel ... |
Topic: Performing intensive surgery on SNES carts |
gamegeezer
Replies: 11
Views: 24775
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Forum: Video Game General Posted: Wed Mar 23, 2011 4:22 am Subject: Performing intensive surgery on SNES carts |
The following can also work, if used carefully. Try them in this order exactly...
91% Isopropyl Alcohol
Wesley's Bleach-White (then clean with alcohol)
Brasso (then clean with alcohol)
Buffing-w ... |
Topic: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
gamegeezer
Replies: 29
Views: 86945
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Forum: Video Game General Posted: Fri Jan 21, 2011 1:41 am Subject: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
As I recall, the sequel (SMB2 FDS) had extra code to 'catch' the player so that you can't do this, except in expected areas. Otherwise, Luigi would jump it all the time.
SMB2J also stops the screen f ... |
Topic: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
gamegeezer
Replies: 29
Views: 86945
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Forum: Video Game General Posted: Wed Jan 19, 2011 6:42 am Subject: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
Somebody had plenty of spare time...
This always seems like such a cynical response when someone does something cool. "Hey, I could have done this too, if all I had to do with my time was play ... |
Topic: The Legend of Zelda prototype |
gamegeezer
Replies: 60
Views: 332058
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Forum: Video Game General Posted: Wed Jan 19, 2011 1:43 am Subject: The Legend of Zelda prototype |
So the room settings exactly flow over to the 'underground view' for the position of doors? It would be interesting to examine the code that causes this, in order to enable it intentionally, allowing ... |
Topic: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
gamegeezer
Replies: 29
Views: 86945
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Forum: Video Game General Posted: Sun Jan 16, 2011 8:19 am Subject: Jumping Over The Flagpole On Stage 1 in Super Mario Bros |
Somebody had plenty of spare time... |
Topic: Donkey Kong Original Edition |
gamegeezer
Replies: 87
Views: 367853
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Forum: Unreleased Games Posted: Tue Jan 11, 2011 11:01 am Subject: Donkey Kong Original Edition |
Not that it is really worth the effort, given they only modified the block graphics and the copyright line in the title... the gameplay is completely identical!!!
How rubbish. They could have a ... |
Topic: A Sunsoft Curiosity |
gamegeezer
Replies: 6
Views: 18019
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Forum: Video Game General Posted: Tue Jan 11, 2011 7:57 am Subject: A Sunsoft Curiosity |
You're right mate: I should pay more attention to the developer tags and less to the publisher, but honestly it's been a very long time since I bothered booting ROTJ on my MD, and (Can you blame me?) ... |
Topic: Tetris Game Boy 1.0 (Alternate A-TYPE song!) |
gamegeezer
Replies: 45
Views: 134297
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Forum: Video Game General Posted: Sun Jan 09, 2011 10:18 am Subject: Tetris Game Boy 1.0 (Alternate A-TYPE song!) |
It appears that I had my facts backwards: What I recalled was the direct opposite, the it was a JP release and the musical variant was suspected in NA, but not confirmed. Maybe I read it, or remembere ... |
Topic: A Sunsoft Curiosity |
gamegeezer
Replies: 6
Views: 18019
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Forum: Video Game General Posted: Sun Jan 09, 2011 10:14 am Subject: A Sunsoft Curiosity |
Interesting theory, though Return of the Joker isn't the only Sunsoft game that plays fast and loose with Batman. The
True, but it may be a game along the same lines. Milk that DC license for as l ... |
Topic: Donkey Kong Original Edition |
gamegeezer
Replies: 87
Views: 367853
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Forum: Unreleased Games Posted: Sun Jan 09, 2011 9:17 am Subject: Donkey Kong Original Edition |
It's not a carbon copy, but it's hidden away as an easter egg in one of my old demos, if you look hard enough.
http://www.chrismcovell.com/videogames.html
Awesome! There sure are a wid ... |
Topic: Donkey Kong Original Edition |
gamegeezer
Replies: 87
Views: 367853
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Forum: Unreleased Games Posted: Sat Jan 08, 2011 7:00 am Subject: Donkey Kong Original Edition |
This is the topic that drew me to this forum: I rather thought that it was a leftover from Nintendo's vaults myself until I read more deeply into the thread a while back.
Some time ago a friend of ... |
Topic: The Legend of Zelda prototype |
gamegeezer
Replies: 60
Views: 332058
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Forum: Video Game General Posted: Sat Jan 08, 2011 6:39 am Subject: The Legend of Zelda prototype |
Ooh ooh best christmas ever.
I wonder which build has the "Sword or Boomerang" choice that's in the American manual.
I've been trying to find a legit proto disk with the 'boomerang in ... |
Topic: Tetris Game Boy 1.0 (Alternate A-TYPE song!) |
gamegeezer
Replies: 45
Views: 134297
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Forum: Video Game General Posted: Sat Jan 08, 2011 6:26 am Subject: Tetris Game Boy 1.0 (Alternate A-TYPE song!) |
The version number wouldn't be on the PCB either, as there shouldn't be any difference with this cart. There may be a numbering difference on the mask ROMs though, albeit it'd be easier to boot a hund ... |
Topic: A Sunsoft Curiosity |
gamegeezer
Replies: 6
Views: 18019
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Forum: Video Game General Posted: Sat Jan 08, 2011 6:17 am Subject: A Sunsoft Curiosity |
Hi All,
I'm well versed with Sunsoft's policies of developing games before obtaining the license for the characters they intended to include We need look no further than 'Sunman/Superman' and 'Jour ... |
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