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Lost Gamer
Joined: 05 Jan 2005 Posts: 1
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Posted: Wed Jan 05, 2005 4:55 am Post subject: Star Odyssey |
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This was an RPG supposedly released by Sages Creation for the Genesis. I've seen screen shots, magazine ads, and the June 1992 issue of VG&CE (has bart simpson and krusty the clown on the cover) even had a full review of the game. I've never been able to find the actual game or the ROM though. Does anyone else know anything about this game? |
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Kid Fenris
Joined: 17 Sep 2003 Posts: 300
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Posted: Wed Jan 05, 2005 7:08 am Post subject: |
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Star Odyssey was a translation of Blue Almanac, a Mega Drive RPG. The American release was indeed canceled, and I'm not sure if anyone has translated the Japanese ROM yet.
GamePro reviewed it, though I don't remember the issue. |
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Li Wang SnHX WiIYrd
Joined: 29 Aug 2003 Posts: 798
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Posted: Thu Jan 06, 2005 1:35 am Post subject: |
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I've also seen a couple magazine previews for the game. I'll probably scan them in sometime soon.
This is the first time I've heard the original name of the game. |
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Kitsune FURRY
Joined: 20 Nov 2003 Posts: 318 Location: Mexico
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Posted: Thu Jan 06, 2005 2:57 am Post subject: |
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So was Sages Creation going to release the game, or were they the development team? |
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KingMike
Joined: 04 Nov 2003 Posts: 898
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Posted: Thu Jan 06, 2005 5:10 am Post subject: |
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Blue Almanac is (c)1991 Hot-B and Some Kanji Name I Can't Read.
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Kitsune FURRY
Joined: 20 Nov 2003 Posts: 318 Location: Mexico
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ManekiNeko FURRY
Joined: 10 Jan 2004 Posts: 25
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Posted: Thu Jan 20, 2005 2:40 am Post subject: |
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As much as I love Grandia II, I have to say that the music left me disappointed. It sounded like Iwadare was watching too much CBS Sports when he wrote the battle music for that game. Every time I get into a fight in Grandia II, I keep thinking that a polygonal John Madden will show up out of nowhere to offer color commentary on every attack and magic spell.
"He's runnin' in with the critical blow... will he make it? Oh yeah, it's goooooood! That monster's gonna feel THAT the next morning!"
JR |
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drx
Joined: 15 Apr 2006 Posts: 150
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Posted: Sat Mar 01, 2008 3:08 am Post subject: |
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Sorry for the gigantic necromancery, but look what I just found:
It's a final build (yes, it's not a prototype) that was in the Sega archives. I wonder why it didn't get released?
Gonna release this in a few days, when I get some stuff sorted out. |
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MathUser2929
Joined: 20 Nov 2007 Posts: 203
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Posted: Sat Mar 01, 2008 3:39 am Post subject: |
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If theres nothing changed besides text I should ips this and release it on romhacking.net as a translation under my own name. I need some street rep. |
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Tweaker
Joined: 13 Jan 2008 Posts: 3 Location: Rochester, NY
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Posted: Sat Mar 01, 2008 3:42 am Post subject: |
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That's pretty cool. And, yeah I wonder why it was canned? Did the game suck or something? |
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KingMike
Joined: 04 Nov 2003 Posts: 898
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Posted: Sat Mar 01, 2008 4:36 am Post subject: |
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deespence2929 wrote: | If theres nothing changed besides text I should ips this and release it on romhacking.net as a translation under my own name. I need some street rep. |
I don't think that would get a GOOD rep. |
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neomerge
Joined: 12 Feb 2006 Posts: 351 Location: Woodstock GA!
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Posted: Sat Mar 01, 2008 6:10 am Post subject: |
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ManekiNeko wrote: | As much as I love Grandia II, I have to say that the music left me disappointed. It sounded like Iwadare was watching too much CBS Sports when he wrote the battle music for that game. Every time I get into a fight in Grandia II, I keep thinking that a polygonal John Madden will show up out of nowhere to offer color commentary on every attack and magic spell.
"He's runnin' in with the critical blow... will he make it? Oh yeah, it's goooooood! That monster's gonna feel THAT the next morning!"
JR |
I'll pm Lost Gamer when you release this. Hopefully he recieves email PM notifications. |
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Smeg Staff
Joined: 26 Aug 2003 Posts: 1600 Location: beneath enemy scrotum
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Posted: Sat Mar 01, 2008 6:46 am Post subject: |
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drx: awesome find, look forward to checking it out.
neo: please don't feed the furries. |
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Kid Fenris
Joined: 17 Sep 2003 Posts: 300
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Posted: Sat Mar 01, 2008 8:17 pm Post subject: |
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Wow. I always hoped someone would find this one.
I'm not sure why they canceled it either, but Sage's Creation apparently left the game-publishing business in early 1992. I can't find much information on what happened to them after that.
And what's Kodansha Soken? I assume it's connected to Kodansha, the huge Japanese publishing house, but there's nothing online about a "Soken" sub-label. |
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GDRI
Joined: 29 Nov 2006 Posts: 352
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Posted: Sun Mar 02, 2008 1:53 pm Post subject: |
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Kid Fenris wrote: | And what's Kodansha Soken? I assume it's connected to Kodansha, the huge Japanese publishing house, but there's nothing online about a "Soken" sub-label. |
I googled the characters and the only things that turn up are video games. Since the characters for "Kodansha" are the same as the publishing house's, I assume they're related. "Souken" means "general research" or "total research." I assume it's some division.
(Spam: I interviewed Kimihiro Endou, one of the programmers on Blue Almanac [he didn't do much on it].) |
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BMF54123 Staff
Joined: 28 Aug 2003 Posts: 743 Location: Henderson, NV
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Posted: Mon Mar 03, 2008 9:39 pm Post subject: |
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Wow, nice find.
Are you planning on releasing the rest of the Sega archives eventually? The more eyes we have peeking through that stuff, the more likely we are to find more hidden gems, though I can completely understand if you're not able to do that. |
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Smeg Staff
Joined: 26 Aug 2003 Posts: 1600 Location: beneath enemy scrotum
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Posted: Mon Mar 03, 2008 10:53 pm Post subject: |
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BMF54123 wrote: | Wow, nice find.
Are you planning on releasing the rest of the Sega archives eventually? The more eyes we have peeking through that stuff, the more likely we are to find more hidden gems, though I can completely understand if you're not able to do that. |
I don't think you have to worry:
Quote: | This release is not all I have. I will be releasing more over the next hours, days and weeks - Dreamcast Sonic protos, Ecco protos, more Sega CD protos, so stay tuned! |
All in good time, I'm sure. |
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MathUser2929
Joined: 20 Nov 2007 Posts: 203
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Posted: Tue Mar 04, 2008 1:16 am Post subject: |
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I never could understand the appeal of ecco the dolphin, yet I am eager to see how the proto compares to the final, being it is so different. |
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Kid Fenris
Joined: 17 Sep 2003 Posts: 300
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Posted: Fri Mar 07, 2008 2:56 am Post subject: |
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GDRI wrote: |
(Spam: I interviewed Kimihiro Endou, one of the programmers on Blue Almanac [he didn't do much on it].) |
Cool. So was Sage's Creation a subsidiary of Hot-B, like Renovation was a subsidiary of Telenet? With the exception of Shadow Blasters, it looks like all of Sage's Genesis titles came from Hot-B. |
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GDRI
Joined: 29 Nov 2006 Posts: 352
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Posted: Fri Mar 07, 2008 6:29 am Post subject: |
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Kid Fenris wrote: | Cool. So was Sage's Creation a subsidiary of Hot-B, like Renovation was a subsidiary of Telenet? With the exception of Shadow Blasters, it looks like all of Sage's Genesis titles came from Hot-B. |
Sage's also published Sigma's Super Golf (Game Gear), but yeah, every other game involved Hot-B in some capacity. (I doubt Endou knows anything about Sage's Creation - besides, he hasn't replied to any of my e-mails since that night he answered the questions you see on GDRI). |
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