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Xkeeper
Joined: 04 Nov 2005 Posts: 327 Location: Henderson, NV
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Posted: Sat Apr 02, 2011 11:50 pm Post subject: |
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I've had an NSF of this for a while, not sure where I got it. I think someone else made it?
Anyway, back when we first got the ROM I wrote a script to dump the levels. No sprites, though, but you can really tell how lazy they were, especially with the second stage:
http://xkeeper.net/private/butter/
There are some other hidden things in the game and other stuff we found, maybe when someone's not busy they can pilfer all the interesting stuff out of that thread. |
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Gil-Galad
Joined: 04 May 2008 Posts: 39
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Posted: Sun Apr 03, 2011 12:23 am Post subject: |
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Xkeeper wrote: | I've had an NSF of this for a while, not sure where I got it. I think someone else made it? |
Other people said they had the NSF too but when I asked for it, they didn't have it. I thought maybe they were talking about the Bio Force Ape Homebrew, perhaps. |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Sun Apr 03, 2011 12:48 am Post subject: |
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Gil-Galad wrote: | Xkeeper wrote: | I've had an NSF of this for a while, not sure where I got it. I think someone else made it? |
Other people said they had the NSF too but when I asked for it, they didn't have it. I thought maybe they were talking about the Bio Force Ape Homebrew, perhaps. |
No one in their right mind would make an NSF of any of the public versions of the homebrew... |
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Xkeeper
Joined: 04 Nov 2005 Posts: 327 Location: Henderson, NV
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Smeg Staff
Joined: 26 Aug 2003 Posts: 1600 Location: beneath enemy scrotum
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Posted: Sun Apr 03, 2011 12:58 am Post subject: |
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Chris Covell ripped the NSF shortly after dumping the ROM. |
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Gil-Galad
Joined: 04 May 2008 Posts: 39
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Posted: Sun Apr 03, 2011 1:06 am Post subject: |
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Smeg wrote: | Chris Covell ripped the NSF shortly after dumping the ROM. |
Ah, that's explains it. If you guys release that NSF, I can remove mine no problem. |
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Tongueman
Joined: 27 Feb 2004 Posts: 631 Location: Japan
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Posted: Sun Apr 03, 2011 1:28 am Post subject: |
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:-( Gil, if my NSF is missing the noise track (sounds like it is) but yours has it, then everyone please delete my rip. |
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Gil-Galad
Joined: 04 May 2008 Posts: 39
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Posted: Sun Apr 03, 2011 1:38 am Post subject: |
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Tongueman wrote: | Gil, if my NSF is missing the noise track (sounds like it is) but yours has it, then everyone please delete my rip. |
The first release I made didn't have the noise channel. The second and last release does have the noise channel. I fixed it today as a matter of fact. Compare NSFs; yours and mine to see what's going on with yours. I can't tell if yours has the noise channel since I don't have the file. |
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Tongueman
Joined: 27 Feb 2004 Posts: 631 Location: Japan
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Posted: Sun Apr 03, 2011 3:13 am Post subject: |
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My rip is missing the noise channel, so <sigh> delete away! |
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sebmal
Joined: 30 Oct 2005 Posts: 152 Location: Somewhere!!
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Posted: Sun Apr 03, 2011 6:28 am Post subject: |
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this is the best day of my life |
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Skrybe Staff
Joined: 28 Aug 2003 Posts: 1610
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Posted: Sun Apr 03, 2011 8:53 pm Post subject: |
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I am Christina Aguilera wrote: | |
If you piece together those graphics below the Seta USA logo, you get:
(credit to ICEknight) |
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I am Christina Aguilera
Joined: 25 Feb 2006 Posts: 159
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Posted: Mon Apr 04, 2011 2:46 am Post subject: |
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I keep feeling like it should turn out that this was Suda51's first game or something. |
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Kiddo
Joined: 11 Jul 2008 Posts: 87
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Posted: Mon Apr 04, 2011 5:05 am Post subject: |
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Skrybe wrote: | I am Christina Aguilera wrote: | |
If you piece together those graphics below the Seta USA logo, you get:
(credit to ICEknight) |
LAUGHING OUT LOUD. I found this kinda hard to believe, but then when I looked myself I could also make out a letter "S". Since I read that it's original working JP Title was "Crack Buster", perhaps it's a chunk of the old logo?
... can't seem to find "Crack", though, although there seem to be more scattered letter-parts in the general "title screen graphics" area. Is there perhaps a way to provoke the graphic into appearing on-screen in some form? |
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gilbert cheung
Joined: 25 Nov 2010 Posts: 33 Location: Hong Kong
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Posted: Mon Apr 04, 2011 8:21 am Post subject: |
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Indeed it resembles "Something Butt... err... Buster":
I think the first half of the tiles are overwritten by those used for the US title (mainly the APE part and the SETA logo which shouldn't belong there) and so it is not recoverable at this point.
Edit:
All right, I've found some spare tiles in another bank that fit nicely and resemble the 'T', so it's quite concrete that there is a 'BUSTER' part in the original logo (possibly the T part is animated like flickering or whatever):
There is a solid 'B' as well, don't know how it's used. Maybe used as sprites underneath the background to give some more colours.
Maybe there are some other left-over stuff. |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Mon Apr 04, 2011 10:56 am Post subject: |
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That's a cool looking logo, I like it better then the one that ended up in the final game. |
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Fredde
Joined: 27 Feb 2004 Posts: 91
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Posted: Tue Apr 05, 2011 9:29 am Post subject: |
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Out of curiosity, where does the (awesome) boxart come from? |
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KingMike
Joined: 04 Nov 2003 Posts: 898
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Ichiban Crush Vaporware Detective Extraordinaire
Joined: 04 Nov 2003 Posts: 578 Location: 33.884906 | -84.053758
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Posted: Tue Apr 05, 2011 7:36 pm Post subject: |
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If someone wanted to make a repro cart, could they use the art from that ad without it looking like total ass? Just curious. |
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gilbert cheung
Joined: 25 Nov 2010 Posts: 33 Location: Hong Kong
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Posted: Wed Apr 06, 2011 1:28 am Post subject: |
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Odd though, the ad mentioned that it was to be a Super Famicom game, unless it's referring to the content on top of it. |
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Deadguy2322
Joined: 18 May 2007 Posts: 130 Location: Inside your mind...
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Posted: Thu Apr 07, 2011 1:36 am Post subject: |
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Awesome. My hat is off to Frank. I can't wait to try this out after all these years! |
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