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Two unreleased turn-based strategy titles for Nintendo 64

 
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parallaxscroll



Joined: 27 Mar 2008
Posts: 34

PostPosted: Fri Aug 07, 2009 10:35 pm    Post subject: Two unreleased turn-based strategy titles for Nintendo 64 Reply with quote

Title: 64 Wars (Advanced Wars)
Format: Nintendo 64 cartridge
Developer: Hudson Soft (Intelligent Systems had the rights)

article:
http://www.unseen64.net/2008/04/04/64-wars-advanced-wars-unreleased/



Title: Gendai Daisenryaku: Ultimate War
Format: 64DD, then changed to Nintendo 64 cartridge
Developer: Seta

articles:
http://ign64.ign.com/articles/133/133209p1.html
http://ign64.ign.com/articles/083/083779p1.html
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Kid Fenris



Joined: 17 Sep 2003
Posts: 300

PostPosted: Mon Aug 10, 2009 1:32 am    Post subject: Reply with quote

It's a shame that these never came out, since the strategy-RPG crowd was really starved for decent games on the Nintendo 64.

It's also interesting to see how Seta backed the Nintendo 64 at a time when a lot of developers ignored it. I'd guess that 2000 was a little late to invest in releasing a game for the system, particularly when American support was already gone.
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babbisha
BANNED


Joined: 08 Oct 2009
Posts: 1

PostPosted: Mon Oct 12, 2009 7:18 am    Post subject: Reply with quote

How to get nintendo wifi in a place other than home? I have a original ds not a ds lite. I don't have internet at home im using my friend's computer to type this question. I just got pokemon diamond for my ds and i wanna know how to play with using nintendo wifi. Is there a place i can go to play while using nintendo wifi. if there is can you tell me how.
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Evan



Joined: 17 Mar 2004
Posts: 948

PostPosted: Mon Oct 12, 2009 3:53 pm    Post subject: Reply with quote

Wow, that exact same spambot was on the zsnes board. Different message, interestingly enough.
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Celine



Joined: 23 Nov 2009
Posts: 95

PostPosted: Sun Dec 27, 2009 11:55 pm    Post subject: Reply with quote

Kid Fenris wrote:

It's also interesting to see how Seta backed the Nintendo 64 at a time when a lot of developers ignored it. I'd guess that 2000 was a little late to invest in releasing a game for the system, particularly when American support was already gone.


Seta had an hardware partnership with Nintendo during the N64 era.
They produced the N64-based arcade board ALECK 64 ( for which a version of the infamous Rev Limit should exists ).
So I suppose there were some strong relationship between the two company.
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