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monkspider
Joined: 09 Jun 2007 Posts: 5
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Smeg Staff


Joined: 26 Aug 2003 Posts: 1600 Location: beneath enemy scrotum
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Posted: Thu Apr 09, 2009 3:06 am Post subject: |
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Two Resident Evil games but no California Raisins? For shame. |
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monkspider
Joined: 09 Jun 2007 Posts: 5
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Posted: Fri Apr 10, 2009 1:38 pm Post subject: |
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Fear not, I have a followup article planned that will focus on completely unreleased games. This one was more focused on early versions of games that eventually came out. |
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Tongueman
Joined: 27 Feb 2004 Posts: 631 Location: Japan
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Posted: Fri Apr 10, 2009 2:21 pm Post subject: |
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Call me a grumpy old [unpublished] man, but doesn't the Wichita Examiner employ even one editor?
Paragraph 2,3, etc: "Today, we will explore several prototypes that were significantly different than their retail cousins." (s/b "from")
Paragraph 3: "Shinji Mikami createing a game..."
Paragraph 3: "has surfaced on the web__showing multiple encounters..." (2 spaces)
Paragraph 4: "something's wrong but i can't put my finger on it..."
Paragraph 5: "According to lead developer Yu Suzuki, the game's developmentt cost..."
Paragraph 6, 7, 8: "this art house classic actually began it's life on..." (s/b "its")
Paragraph 10: "Hideki Kamiya started work on a follow up." (s/b hyphenated)
Otherwise, an interesting read, of course (but you're kinda writing to the converted here anyway.) :) |
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TheRedEye The Internet's Frank Cifaldi


Joined: 26 Aug 2003 Posts: 4192 Location: Oakland, CA
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Posted: Sat Apr 11, 2009 10:22 pm Post subject: |
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Tongueman wrote: | Call me a grumpy old [unpublished] man, but doesn't the Wichita Examiner employ even one editor?
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I think you're confused, this isn't a newspaper, it's one of those aggregates that pays little to nothing for content that will get them a lot of varied Google traffic. At least, I'm assuming that's what this is. I'd be surprised if monkspider got $50 for that.
Nothing against the article, it was well written! I'm just not a fan of these fly by night "get published on the internet!" businesses. |
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PACHUKA
Joined: 28 Feb 2004 Posts: 105
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Posted: Sun Apr 12, 2009 12:45 am Post subject: |
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plus the article sucks. |
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billscat-socks

Joined: 17 Oct 2008 Posts: 50
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Posted: Sun Apr 12, 2009 10:38 pm Post subject: |
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That Mario 2 "proto"...not only did no one know of it before, there's barely anything different in it to warrant it a big deal. Unless of course you're one of those idiots ho thinks a supposed "proto" release of what is essentially the final game but on a OMG PAL BOARD AND IT'S TITLED PROTO BY THE SELLER, that's not anywhere near what I'd call legendary, not by a long shot. |
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TheRedEye The Internet's Frank Cifaldi


Joined: 26 Aug 2003 Posts: 4192 Location: Oakland, CA
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Posted: Mon Apr 13, 2009 1:28 am Post subject: |
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billscat-socks wrote: | That Mario 2 "proto"...not only did no one know of it before, there's barely anything different in it to warrant it a big deal. Unless of course you're one of those idiots ho thinks a supposed "proto" release of what is essentially the final game but on a OMG PAL BOARD AND IT'S TITLED PROTO BY THE SELLER, that's not anywhere near what I'd call legendary, not by a long shot. |
I disagree - as far as early versions of released games go, the alternate underground theme alone makes Mario 2 one of the most interesting to be found. |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Mon Apr 13, 2009 3:50 am Post subject: |
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Just the fact that an NES proto cart made it out of their headquarters is impressive in and of itself... |
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Xkeeper

Joined: 04 Nov 2005 Posts: 327 Location: Henderson, NV
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Posted: Mon Apr 13, 2009 10:58 am Post subject: |
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TheRedEye wrote: | billscat-socks wrote: | That Mario 2 "proto"...not only did no one know of it before, there's barely anything different in it to warrant it a big deal. Unless of course you're one of those idiots ho thinks a supposed "proto" release of what is essentially the final game but on a OMG PAL BOARD AND IT'S TITLED PROTO BY THE SELLER, that's not anywhere near what I'd call legendary, not by a long shot. |
I disagree - as far as early versions of released games go, the alternate underground theme alone makes Mario 2 one of the most interesting to be found. |
Not to mention the fact it's literally right in between DDP and SMB2 in terms of where it stands.
As for the article, boo at 2 Resident Evils. More variety. |
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Carnivol gay dickhead

Joined: 21 Jun 2004 Posts: 576 Location: confirmed
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Posted: Tue Apr 14, 2009 10:50 am Post subject: |
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I guess one Resident Evil (3.5) could've been swapped for something like Too Human. But I guess there are other games on the list that just as well could've been swapped out before picking out an RE title. Resident Evil 2 and 4 really do have some rather interesting and radically different versions. Which is rather interesting, considering how awesome the final result of both of them are.
I agree that SMB2 belongs on the list there, though. A nice sample of localization history and the steps taken inbetween start and the goal line. |
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Kiddo
Joined: 11 Jul 2008 Posts: 87
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Posted: Fri Aug 27, 2010 12:42 pm Post subject: |
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On the note of the Sonic 2 Prototype, various other Sonic prototypes have come around, and one of them is an even earlier prototype - which is notable for having apparently been the prototype displayed and played on various episodes of "Nick Arcade", meaning it was on cable TV years before it was ROM dumped. It's mostly incomplete and has a lot of Sonic 1 holdovers.
Considering the upset that two RE listings caused, though, perhaps it was for the best that only the first major Sonic prototype release was mentioned.
Also, perhaps some various other candidates would include the pre-Gameboy Color Pocket Monsters Gold and Silver versions, pre-StarFox-ified Dinosaur Planet, and, well, if you want to go back into golden-age arcade gaming, "Crazy Otto". |
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