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PACHUKA
Joined: 28 Feb 2004 Posts: 105
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Posted: Tue Dec 16, 2008 6:31 am Post subject: |
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Last edited by PACHUKA on Mon Jun 08, 2015 2:45 am; edited 1 time in total |
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billscat-socks
Joined: 17 Oct 2008 Posts: 50
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Posted: Wed Dec 17, 2008 1:56 am Post subject: |
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While I don't think Ofer or Chris are exactly selfish assholes, I do find it unfair the rep your getting when you weren't even the one who leaked it. I guess some people are a bit sensitive to how you word your intentions
Of course when you consider Ofer made all the other levels(AS FAR AS I KNOW), I do wonder what made these one sin particular so forbidden. I can't find an explanation for it and probably never will. Thanks for keeping research alive though |
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neomerge
Joined: 12 Feb 2006 Posts: 351 Location: Woodstock GA!
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Posted: Thu Dec 18, 2008 5:50 am Post subject: |
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Whoa that level design looks really cool. |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Thu Dec 18, 2008 10:12 am Post subject: |
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I still think that if the game were released like that, it would make players violently ill.
Not to mention, the camera seems to make it unplayable unless you already know where you need to go next. My understanding is that the levels are actually flat and long, but the fisheye lens effect is warping it. Any reason they were going for that look? |
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Mack_the_Hairbrush
Joined: 27 Feb 2006 Posts: 30
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Posted: Sat Jan 17, 2009 4:47 am Post subject: |
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So they wouldn't have to program the camera as well as they eventually figured out how to do it in Jet Set Radio. |
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Retroguiden
Joined: 21 Aug 2011 Posts: 4 Location: Sweden
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Posted: Sun Aug 21, 2011 4:55 pm Post subject: |
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*bump*
It seems the video is no longer up. Does anyone have a valid link to it? |
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