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Evan
Joined: 17 Mar 2004 Posts: 948
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Posted: Fri May 15, 2015 9:30 pm Post subject: [SNES] Lufia & The Fortress of Doom |
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This prototype has a few changes, which makes it clear that it was translated by a non-American speaker (in this case, an Australian). I doubt much else is different.
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KingMike
Joined: 04 Nov 2003 Posts: 898
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Posted: Sat May 16, 2015 2:20 pm Post subject: |
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The "determine the outcome..." variation of the box art was used in the magazine ad.
Quite misleading, I found out after I first played the game.
"Battle in the opening story" is more accurate: it was one of the first RPGs I can recall with a playable introduction sequence. |
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