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narc
Joined: 20 May 2004 Posts: 128 Location: Krak street
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Posted: Mon Sep 13, 2004 5:10 pm Post subject: MK 2 Weird fun |
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Check out this link for some cool MK2 babality glitches.
http://bbh.marpirc.net/mk2/
Apparently these are recreatable using MAME or a machine with that revision (which would be a pain to find).
This guy's site is quite funny as well especially the asylum article. |
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Richter Belmont
Joined: 16 Jan 2004 Posts: 285 Location: Murfreesboro, TN
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Posted: Wed Sep 15, 2004 10:04 am Post subject: |
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Neato. I remember hearing about Babality glitches, but it was a long time ago.
My favorite is Sub-Zero freezing the baby! |
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LocalH
Joined: 15 May 2004 Posts: 160
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Posted: Fri Sep 17, 2004 11:21 pm Post subject: |
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ABORTIONALITY
Early revisions of MK are notoriously unbalanced and incomplete. For example, on MK1 Proto 9.0, you can freeze someone with Sub-Zero, lowpunch the shit out of them, then freeze them again before they have a chance to recover. Too bad there's no Reptile in Proto 9.0 or it'd be pisseasy to reach him (and probably even beat him). |
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kap Minister of Paranoia
Joined: 28 Aug 2003 Posts: 2103 Location: I hate you.
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Posted: Fri Sep 17, 2004 11:41 pm Post subject: |
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It's always weird to me when sites like that don't have weird backgrounds like Sardius uses, the black just looks out of place.
And um.. that's some cool shit. |
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Kitsune FURRY
Joined: 20 Nov 2003 Posts: 318 Location: Mexico
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Posted: Sat Sep 18, 2004 12:41 am Post subject: |
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LocalH wrote: | ABORTIONALITY
Early revisions of MK are notoriously unbalanced and incomplete. For example, on MK1 Proto 9.0, you can freeze someone with Sub-Zero, lowpunch the shit out of them, then freeze them again before they have a chance to recover. Too bad there's no Reptile in Proto 9.0 or it'd be pisseasy to reach him (and probably even beat him). |
Excuse me? ALL versions of MK are fucking imbalanced! Try beating the game, around the fourth or fifth fight, the machine will be near impossible to beat, since it predicts everything you do, and stops you no matter what.
Wait... Actually, MK1 was beatable. Everything else... egh. At least until UMK3. |
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narc
Joined: 20 May 2004 Posts: 128 Location: Krak street
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Posted: Sat Sep 18, 2004 6:31 pm Post subject: |
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Quote: | Try beating the game, around the fourth or fifth fight, the machine will be near impossible to beat, since it predicts everything you do, and stops you no matter what. |
Agreed after a few fights its easy to spot the game cheating to beat the player. I just always wished that when it beat me on a higher level it would always do a fatality on me. Instead I got a lame uppercut. |
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portnoyd Staff
Joined: 30 Oct 2003 Posts: 194
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Posted: Sat Sep 18, 2004 6:55 pm Post subject: |
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narc wrote: | Agreed after a few fights its easy to spot the game cheating to beat the player. I just always wished that when it beat me on a higher level it would always do a fatality on me. Instead I got a lame uppercut. |
Yes, that's what always bothered me about MK. It is possible to beat the CPU when it gets like that, but you usually have to spam one move or trick over and over again.
And the cheese uppercut did suck, but with a game where the fatals are 90% of the draw, why show them over and over again?
dave |
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