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Hard Drivin'
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The_Other_One



Joined: 21 Jan 2007
Posts: 22
Location: Lexington, NC

PostPosted: Tue Mar 06, 2007 3:40 am    Post subject: Reply with quote

ProgrammingAce wrote:
The_Other_One wrote:
Geeze...what systems don't have a port Hard Drivin'.


NES

... no comment Rolling Eyes
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taiki



Joined: 15 Feb 2006
Posts: 84

PostPosted: Tue Mar 06, 2007 8:18 pm    Post subject: Reply with quote

The_Other_One wrote:
Mister Syd wrote:
Ashamed to admit, I actually own the Sega Saturn version of this game with it's miraculous 'REAL' mode, featuring horrible low-res 2D trees everywhere.


I had the genesis version at one point Razz I have a PC version somewhere too. Geeze...what systems don't have a port Hard Drivin'.


NeoGeo CD

Turbo Grafx16

Atari 2600.
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Smeg
Staff
Staff


Joined: 26 Aug 2003
Posts: 1600
Location: beneath enemy scrotum

PostPosted: Tue Mar 06, 2007 9:32 pm    Post subject: Reply with quote

taiki wrote:
The_Other_One wrote:
Mister Syd wrote:
Ashamed to admit, I actually own the Sega Saturn version of this game with it's miraculous 'REAL' mode, featuring horrible low-res 2D trees everywhere.


I had the genesis version at one point Razz I have a PC version somewhere too. Geeze...what systems don't have a port Hard Drivin'.


NeoGeo CD

Turbo Grafx16

Atari 2600.


Why aren't you funny Sad
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handofg0d



Joined: 13 Jun 2006
Posts: 455
Location: PA

PostPosted: Wed Mar 07, 2007 1:09 pm    Post subject: Reply with quote

TI-86
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Nosuch



Joined: 01 Dec 2006
Posts: 107

PostPosted: Wed Mar 07, 2007 6:49 pm    Post subject: Reply with quote

I'm pretty sure these newfangled modern systems don't have a port, either. Could you imagine it, though? A brand new version of Hard Drivin' with BITCHIN RAD graphics and a soundtrack by some generic modern rock band.

...egads.
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taiki



Joined: 15 Feb 2006
Posts: 84

PostPosted: Wed Mar 07, 2007 9:44 pm    Post subject: Reply with quote

Nosuch wrote:
I'm pretty sure these newfangled modern systems don't have a port, either. Could you imagine it, though? A brand new version of Hard Drivin' with BITCHIN RAD graphics and a soundtrack by some generic modern rock band.

...egads.


It might show up in the Xbox Live Arcade!
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handofg0d



Joined: 13 Jun 2006
Posts: 455
Location: PA

PostPosted: Thu Mar 08, 2007 2:30 pm    Post subject: Reply with quote

taiki wrote:
Nosuch wrote:
I'm pretty sure these newfangled modern systems don't have a port, either. Could you imagine it, though? A brand new version of Hard Drivin' with BITCHIN RAD graphics and a soundtrack by some generic modern rock band.

...egads.


It might show up in the Xbox Live Arcade!


Wouldn't that just mean a glaussian blur to "enhance" the graphics?
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KingMike



Joined: 04 Nov 2003
Posts: 898

PostPosted: Fri Mar 09, 2007 4:54 am    Post subject: Reply with quote

Nosuch wrote:
I'm pretty sure these newfangled modern systems don't have a port, either.


Midway Arcade Treasures Volume 3.
(okay, Race Drivin'. Close.)
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Nosuch



Joined: 01 Dec 2006
Posts: 107

PostPosted: Sat Mar 10, 2007 7:48 am    Post subject: Reply with quote

Dammit! Now my joke's ruined.
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Republicanus
BANNED


Joined: 07 Mar 2007
Posts: 23
Location: United States of America

PostPosted: Sat Mar 10, 2007 8:40 am    Post subject: Reply with quote

*Crunches eyelids together* OK. After this, I'm headed up.

KiGB, as many of you may know, has a download link for a 3rd-party Stunt Race FX for Gameboy.

That is one game that I wish was finished in place of Race Drivin'.

It is a pity the projcet was banned.
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The_Other_One



Joined: 21 Jan 2007
Posts: 22
Location: Lexington, NC

PostPosted: Sat Mar 10, 2007 1:52 pm    Post subject: Reply with quote

Republicanus - Love the avatar... Eh, not really, I have it on my block list Rolling Eyes

Regardless, that game is very impressive. I never beleived even the more recent systems like the GBC or GB Advance were used to their full potential. If the original GB hardware could run a game like that, what could the more recent systems do?
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Republicanus
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Joined: 07 Mar 2007
Posts: 23
Location: United States of America

PostPosted: Sat Mar 10, 2007 3:13 pm    Post subject: Reply with quote

Sadly, most of the cool programming tricks for consoles are figured out after their prime market periods. *Shrug* It seems like people learn more when they don't go by the books and just figure out the functions of the processor registers by poking and prodding.

Regarding the avatar, I still get a kick out of it... I'll get sick of it eventually.
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