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Wonderbutt



Joined: 30 Nov 2003
Posts: 323
Location: Doritos Inc.

PostPosted: Thu Jul 27, 2006 3:41 am    Post subject: Reply with quote

kap wrote:
borkbork wrote:
No way nes could do sim city, how would it handle all the city calcs, etc.


Umm. I'd bet that it's sitting complete somewhere at HQ. I'd bet that just about everyone else in this thread thinks the same thing.


I know the 8 bit computer Acorn BBC had a very ugly version, much uglier than these nice NES protoshots, but it worked. I tried it on BeebEm the emulator. I don't know how the NES memory storage capacity compares to a AcornBBC floppy, but it has to be in the hundreds of kbs at most. I have a screen of the game too.....

http://putfile.com/pic.php?pic=main/7/20623400733.gif&s=f10

Also, Bork...remember the KOEI games on the NES had to keep trac of a huge amount of data as well.
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BMF54123
Staff
Staff


Joined: 28 Aug 2003
Posts: 743
Location: Henderson, NV

PostPosted: Thu Jul 27, 2006 9:16 am    Post subject: Reply with quote

Being battery-backed, this cart would have had 8K of onboard RAM, maybe more, depending on which mapper it used. Probably more than enough, although I wouldn't be surprised if the game only allowed you to save one city at a time (the SNES version has 32K of SRAM and only allows two cities).
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borkbork



Joined: 26 Jul 2006
Posts: 6

PostPosted: Thu Jul 27, 2006 10:06 pm    Post subject: Reply with quote

Is the play area smaller you think? I love sim city and didn't know about the bbc version.
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Vlcice



Joined: 22 Sep 2005
Posts: 89

PostPosted: Sat Dec 01, 2007 4:08 am    Post subject: Reply with quote

Sorry to bump this ages-old topic, but I thought it was better to bump than to make a new one on the subject. (I hope I'm not acting too much like PlayStation Museum!)

Does anyone have the issue of Nintendo Power with this article? I'd be interested in seeing a scan of the page with it, but the scan on the first page is dead (and seems to be from an old 1991 Nintendo Power anyway).
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kap
Minister of Paranoia
Minister of Paranoia


Joined: 28 Aug 2003
Posts: 2107
Location: purgatory

PostPosted: Sat Dec 01, 2007 4:38 am    Post subject: Reply with quote

Vlcice wrote:
Sorry to bump this ages-old topic, but I thought it was better to bump than to make a new one on the subject. (I hope I'm not acting too much like PlayStation Museum!)


You'd have to do it like a couple dozen more times and then only post shit that is completely worthless, jesus. Stop being paranoid, people! :P Besides, you've been around for a long time and your posts have always been good. (See, having long memories can be good!)
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Harry Hardon



Joined: 17 Nov 2007
Posts: 7
Location: Brazil

PostPosted: Sun Dec 02, 2007 4:00 am    Post subject: Reply with quote

Vlcice wrote:
Sorry to bump this ages-old topic, but I thought it was better to bump than to make a new one on the subject. (I hope I'm not acting too much like PlayStation Museum!)

Does anyone have the issue of Nintendo Power with this article? I'd be interested in seeing a scan of the page with it, but the scan on the first page is dead (and seems to be from an old 1991 Nintendo Power anyway).

I have every scanned NP from this time, and I've found a short entry about Sim City on the November-December 1990 issue (NÂș 18, pg 89) - http://img139.imageshack.us/img139/1867/094lu6.jpg

Coincidentally, it's the SAME page where the Eathbound was showed.

On Nestral mirror there's some pictures too - http://www.nesworld.com/mirror/nrhtml/simcity.htm
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Vlcice



Joined: 22 Sep 2005
Posts: 89

PostPosted: Sun Dec 02, 2007 4:43 am    Post subject: Reply with quote

Thanks for the scan! I was actually referring to the 2005 magazine where they do the brief retrospective on the prototype found, though.
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rbudrick
not rubrdick


Joined: 09 Oct 2006
Posts: 549

PostPosted: Thu Dec 06, 2007 10:15 pm    Post subject: Reply with quote

We need a past Nintendo employee to tell us where in the building they keep shit like this. We then need to arrange a raid to borrow everything and anonymously ship them back.

-Rob
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Fri Dec 07, 2007 12:24 am    Post subject: Reply with quote

I have a simpler plan, how about everyone agrees not to buy Nintendo Power anymore. When they go out of business, we just buy out their vault on the black market!
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samael64



Joined: 20 Jul 2007
Posts: 4
Location: Glendale, CA

PostPosted: Fri Dec 07, 2007 4:03 am    Post subject: Reply with quote

Here is the article from 2005:
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Vlcice



Joined: 22 Sep 2005
Posts: 89

PostPosted: Fri Dec 07, 2007 7:08 am    Post subject: Reply with quote

Thank you very much, samael64!

ProgrammingAce, surely that would require gamers to be able to come to a consensus on something.
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KingMike



Joined: 04 Nov 2003
Posts: 898

PostPosted: Sat Dec 08, 2007 7:31 pm    Post subject: Reply with quote

ProgrammingAce wrote:
I have a simpler plan, how about everyone agrees not to buy Nintendo Power anymore. When they go out of business, we just buy out their vault on the black market!


Didn't Nintendo just sell off NP (or outsource or something)?
So, Nintendo wouldn't be going out of business.

(yes, I know the original comment was probably sarcasm)
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cheerio



Joined: 31 Jul 2007
Posts: 31

PostPosted: Fri Feb 11, 2011 8:59 am    Post subject: Reply with quote

Vlcice wrote:
Sorry to bump this ages-old topic...


Sorry to bump this ancient topic but does this proto actually exist or not? Your database says "confirmed" yet I don't see anyone talk about this exciting news. Nobody gives a sh*t about NES protos anymore or summin'? Smile
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I am Christina Aguilera



Joined: 25 Feb 2006
Posts: 159

PostPosted: Fri Feb 11, 2011 5:03 pm    Post subject: Reply with quote

Unless someone here knows more than my internet schmo layman with interest in old games that were never released self, it's confirmed to be either in the Nintendo Power offices, most likely under sacrosanct order from Nintendo never to be released into the wild, or in Nintendo of America, under sacrosanct order never to leave the building unless some other Redmond, WA resident decides to have a yard sale.

So I'd say that it would be a rare stroke of luck for there to be any real news about this one beyond the 2005 Nintendo Power article, or the Grooveraider YouTube account posting a Video Power segment of it in action at CES twenty years ago. Sorry!
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