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Concept Art, Renders, Press Kits

 
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Fri Feb 01, 2008 9:11 am    Post subject: Concept Art, Renders, Press Kits Reply with quote

Over the last few days, i've been posting various concept art and renders from different games. I thought you guys might be interested. I'll keep posting them for a while, i'm not likely to run out anytime soon.

These are very unsafe for 56K, BioShock alone has 10+ mb of jpegs.


BioShock

Test Drive Unlimited

Indigo Prophecy

Marc Ecko's Getting Up
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Wed Feb 13, 2008 9:04 am    Post subject: Reply with quote

PGR4

http://www.gamerhistory.com/forum/viewtopic.php?t=819
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Sun Mar 02, 2008 8:41 pm    Post subject: Reply with quote

Just added a bunch of Gears Of War concept art. It's about a year and a half before release. You can tell the chainsaws were a late edition, they didn't start showing up in screenshots until just a few months before street date.

http://www.gamerhistory.com/forum/viewtopic.php?t=829

Hellboy press kit. I'm curious if this is still coming out.

http://www.gamerhistory.com/forum/viewtopic.php?t=828

And of course, more halo 3 concept art. Early renders/artwork for multiplayer maps.

http://www.gamerhistory.com/forum/viewtopic.php?t=830
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Tue Mar 04, 2008 12:33 am    Post subject: Reply with quote

It's amazing what you can find when you start asking around. Someone gave me the first press kit for halo 1. Pics are from March of 2001 running on prototype Xbox hardware.

http://gamerhistory.com/forum/viewtopic.php?t=831
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MathUser2929



Joined: 20 Nov 2007
Posts: 203

PostPosted: Tue Mar 04, 2008 1:12 am    Post subject: Reply with quote

intersting. it seems master chief is unmasked in some of those pics.
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Tue Mar 04, 2008 9:30 pm    Post subject: Reply with quote

I have a boatload of concept art from Starcraft: Ghost, 59 pieces to be exact. I have a ton of screenshots from a couple of different builds too, i'll be posting those later.

These are by no means safe for 56k.

http://gamerhistory.com/forum/viewtopic.php?t=833
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Wed Mar 19, 2008 4:49 pm    Post subject: Reply with quote

PS2 Vectorman

http://www.gamerhistory.com/forum/viewtopic.php?t=844

Bob Ross does halo:

http://www.gamerhistory.com/forum/viewtopic.php?t=830

Genji:

http://www.gamerhistory.com/forum/viewtopic.php?t=825
http://www.gamerhistory.com/forum/viewtopic.php?t=824
http://www.gamerhistory.com/forum/viewtopic.php?t=823
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MathUser2929



Joined: 20 Nov 2007
Posts: 203

PostPosted: Wed Mar 19, 2008 6:59 pm    Post subject: Reply with quote

PS2 vectorman shows how NOT to reinvent a character. As the link says, he's pretty much like Bomberman zero.
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mrdomino



Joined: 16 Aug 2005
Posts: 167

PostPosted: Wed Mar 19, 2008 9:41 pm    Post subject: Reply with quote

deespence2929 wrote:
PS2 vectorman shows how NOT to reinvent a character. As the link says, he's pretty much like Bomberman zero.


speaking of, i always thought Bomberman Zero was intended as a parody of the typical "Xbox game" (particularly as viewed from a japanese perspective) - did the world's press just miss the point entirely, or am i giving hudson too much credit here?
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Sardius
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Joined: 21 Sep 2003
Posts: 508
Location: Austin, TX

PostPosted: Wed Mar 19, 2008 10:25 pm    Post subject: Reply with quote

mrdomino wrote:
speaking of, i always thought Bomberman Zero was intended as a parody of the typical "Xbox game" (particularly as viewed from a japanese perspective) - did the world's press just miss the point entirely, or am i giving hudson too much credit here?

There is not a trace of irony to be found in Act Zero. I really wish that was the case, though. Maybe if you beat the game Bomberman gives Master Chief a high-five or something.
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Wed Mar 19, 2008 10:50 pm    Post subject: Reply with quote

I'm with Sardius on this one, Act Zero had no trace of irony at all. For a good look at an "Ironic" game from a japanese developer, look at God Hand.

Fun Fact: I forgot to mention this when i posted the images, but Sony refused to give the game a Title ID. Which basically means they refused to certify, or even begin to process the game for their system. Generally when a console manufacturer refuses a game that early on, the game is absolute garbage from even a conceptual basis.

I can explain the process a bit better if that doesn't make any sense...
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handofg0d



Joined: 13 Jun 2006
Posts: 455
Location: PA

PostPosted: Thu Mar 20, 2008 12:19 pm    Post subject: Reply with quote

How is that Vectorman? It looks like a shitty halo knock off.
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Thu Mar 20, 2008 4:27 pm    Post subject: Reply with quote

Speaking of shitty halo, did anyone else know that Halo was playable on the PS2? There's actually a slim chance i may be able to get my hands on a copy.
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thnikkaman_lackey



Joined: 23 Sep 2007
Posts: 36
Location: A place

PostPosted: Thu Mar 20, 2008 9:55 pm    Post subject: Reply with quote

I thought I had read somewhere that Bungie had never gotten Halo to run on the PS2 in the first place. Maybe it was just one of the employees talking smack or something. I don't know. My interest has definitely piqued since you've mentioned otherwise, though.
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Fri Mar 21, 2008 2:13 am    Post subject: Reply with quote

It wasn't running well, but it did run. From what i've been told, it was pretty similar to what was running on the mac, only not so good. I'd put my chances of getting my hands on it at about 20%.

Concept art from propeller arena. Someone asked for it.

http://gamerhistory.com/forum/viewtopic.php?t=846
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neomerge



Joined: 12 Feb 2006
Posts: 351
Location: Woodstock GA!

PostPosted: Sun Mar 23, 2008 2:00 am    Post subject: Reply with quote

ProgrammingAce wrote:
Speaking of shitty halo, did anyone else know that Halo was playable on the PS2? There's actually a slim chance i may be able to get my hands on a copy.


I think I remember hearing that at some point on some video from bungie but I can't remember. I guess if Oni had done better Halo would have ended up on the PS2. I wish you best of luck on getting your hands on a copy of it.

BTW

Wasn't it also planned for the Dreamcast?
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Mon Mar 31, 2008 4:42 am    Post subject: Reply with quote

Final Fantasy VII high rez concept art:

http://gamerhistory.com/forum/viewtopic.php?t=848

I could actually render this out bigger if anybody wants to try to translate the text. It's all stored in a vector format. It's just kind of a pain in the ass to work with.

EDIT: added a few more pics
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Kid Fenris



Joined: 17 Sep 2003
Posts: 301

PostPosted: Wed Apr 02, 2008 5:17 am    Post subject: Reply with quote

That's a burst of nostalgia I wasn't expecting. Final Fantasy VII production art was the first game-related stuff I ever saw online. I remember carefully typing in Gamefan.com's address and waiting a minute for the pictures of the vampire and the lion-thing to load.
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Sat Apr 12, 2008 5:04 pm    Post subject: Reply with quote

Kingdom Hearts concept art.

http://www.gamerhistory.com/forum/viewtopic.php?t=849
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Tue Mar 17, 2009 9:58 pm    Post subject: Reply with quote

Hey, what do ya know... i still have a website.

I've been in touch with some of the guys from Ensemble Studios, this is the first of what i hope to be several articles on the concept art from that studio.

http://gameoftheart.com/forum/viewtopic.php?t=867
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