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Dragon Spirit: The New Legend - Shadow girls?

 
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ReyVGM



Joined: 08 Feb 2007
Posts: 91

PostPosted: Thu Jun 05, 2008 2:57 am    Post subject: Dragon Spirit: The New Legend - Shadow girls? Reply with quote

To the ones that have played this game, I got a question...
Do you know what the conditions are for the girls at the end of each stage NOT to appear as a shadow?

To tell you the truth I didn't remember it happening until someone from GameFAQs mentioned that you have to beat the game 2 times for the girls to appear normally (you allegedly had to rest to start over). I knew that wasn't right, so I played the game and all the girls appeared normally. I played it again today and only one appeared as a shadow.

So, does anyone know what triggers that? Is it the score? Or the type of dragon?
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Scari



Joined: 05 Jun 2008
Posts: 4

PostPosted: Thu Jun 05, 2008 9:09 pm    Post subject: Reply with quote

On the NES version, the type of dragon influenced the progression of the main game; the gold dragon skipped several levels, and would only display the silhouettes of the saved maidens.

Gold - Truncated/easy setting
Blue - Full/hard setting

Both also featured different endings.

I haven't played the TurboGrafx-16 version though, so I cannot comment.

On this topic, anyone know what happened to the designers, who are listed as "Ojisan Trio Plus 1"? Noticed earlier on wikipedia that an "O. Sugi" was one of the designers on Dragon Saber, but neither are credited in any other Namco titles. Just a one off internal development team for this game, or a resident group at Namco?

Curious if anyone might know.
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ReyVGM



Joined: 08 Feb 2007
Posts: 91

PostPosted: Fri Jun 06, 2008 1:42 am    Post subject: Reply with quote

Yeah I know about the whole easy/normal setting if you win or lose on the intro stage. But that wasn't what I was talking about it.

When you play the normal full game (blue dragon), you rescue girls at the end of each stage. Sometimes they appear as shadows and sometimes they appear fine.
I was wondering if anyone knew that the conditions were for them to appear as shadows.
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Scari



Joined: 05 Jun 2008
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PostPosted: Fri Jun 06, 2008 2:48 am    Post subject: Reply with quote

And the condition is to play as the gold dragon, which includes the shadows, level skip, and reduced difficulty.

Last edited by Scari on Fri Jun 06, 2008 2:57 am; edited 1 time in total
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GDRI



Joined: 29 Nov 2006
Posts: 352

PostPosted: Fri Jun 06, 2008 2:55 am    Post subject: Reply with quote

Scari wrote:
Noticed earlier on wikipedia that an "O. Sugi" was one of the designers on Dragon Saber, but neither are credited in any other Namco titles.


O. Sugi also worked on Knuckle Heads.
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I am Christina Aguilera



Joined: 25 Feb 2006
Posts: 159

PostPosted: Fri Jun 06, 2008 3:02 am    Post subject: Reply with quote

Scari wrote:
And the condition is to play as the gold dragon.


Not true! Or not exclusively true. I just played it some two or three days ago as the blue dragon up to stage 3, got the actual person after stage 1, and a silhouette after stage 2.

I'm not sure what the condition is for the blue dragon. It certainly wouldn't surprise me if the gold one only got silhouettes. If you die in the opening stage and get the gold one, the game pretty much assumes you don't deserve anything (the extra energy and rapid-fire notwithstanding).

Edit:
I don't remember if I got a game over, but maybe it's if you have to continue in a level? Incidentally, this game is awesome.
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Scari



Joined: 05 Jun 2008
Posts: 4

PostPosted: Fri Jun 06, 2008 3:08 am    Post subject: Reply with quote

Oops, sorry. My mistake. Assumed the silhouettes were associated with the "your not worthy of our full attention! But we pity you for it" gold dragon motif because I've never had the shadows as the blue dragon.

Could it be score/life based then?

PS I didn't assume we were capable of questioning the awsomeness of this particular game.
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Scari



Joined: 05 Jun 2008
Posts: 4

PostPosted: Fri Jun 06, 2008 3:22 am    Post subject: Reply with quote

ReyVGM wrote:
Yeah I know about the whole easy/normal setting if you win or lose on the intro stage. But that wasn't what I was talking about it.

When you play the normal full game (blue dragon), you rescue girls at the end of each stage. Sometimes they appear as shadows and sometimes they appear fine.
I was wondering if anyone knew that the conditions were for them to appear as shadows.


Probably the main developer for Dragon Spirit as well, as I'll assume the O. stands for Oji.

Just realized after this thread, that the game was from Namco and after playing Xevious earlier, I kinda get the vibe that Dragon Spirit is one of the successors to Galaxian and from that, an expanded version of Space Invaders. Kinda weird to trace the routes of this game that far, but I can see traits from Space Invaders in Dragon Spirits play style.
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I am Christina Aguilera



Joined: 25 Feb 2006
Posts: 159

PostPosted: Fri Jun 06, 2008 4:28 am    Post subject: Reply with quote

Scari wrote:
Just realized after this thread, that the game was from Namco and after playing Xevious earlier, I kinda get the vibe that Dragon Spirit is one of the successors to Galaxian and from that, an expanded version of Space Invaders. Kinda weird to trace the routes of this game that far, but I can see traits from Space Invaders in Dragon Spirits play style.


Oh yeah, it definitely feels like a Namco shooter. I bought it from the used video store hoping that it would play like Galaga with a plot, and I wasn't disappointed. It plays better than Xevious, I'd say.
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