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TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


Joined: 26 Aug 2003
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PostPosted: Wed Oct 08, 2008 3:38 am    Post subject: Reply with quote

KingMike wrote:
TheRedEye, whatever happened to that Magic Kingdom proto you started to review years ago? I don't think it was finished, and no ROM. Sold to the guy in the previous link?
(eh, scratch that. Maybe I just missed the link back then. I see the XXX :D proto is in the GoodNES set.)
(I remember there being a few f-bombs in the screens. Were they photoshopped, or were Capcom's devs just bored?)


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bucky



Joined: 27 Sep 2008
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PostPosted: Wed Oct 08, 2008 4:02 am    Post subject: Reply with quote

Laughing

that's hilarious
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ProgrammingAce



Joined: 26 May 2006
Posts: 580

PostPosted: Wed Oct 08, 2008 4:41 am    Post subject: Reply with quote

Having worked with disney for a number of years, i can say they don't have much of a sense of humor. Especially when it comes to mickey
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TheRedEye
The Internet's Frank Cifaldi
The Internet's Frank Cifaldi


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PostPosted: Wed Oct 08, 2008 2:22 pm    Post subject: Reply with quote

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Mezase Master



Joined: 16 Sep 2008
Posts: 36
Location: Virginia, USA

PostPosted: Wed Oct 08, 2008 4:05 pm    Post subject: Reply with quote

TheRedEye wrote:
I read the article with these pictures a few years ago and broke a spine from laughing. I've been looking everywhere for it again, but can't find it! Sad

Is it still on the internet? Where is it?
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B00daW
BANNED


Joined: 24 Feb 2008
Posts: 135
Location: Gehenna

PostPosted: Wed Oct 08, 2008 10:18 pm    Post subject: Reply with quote

I've started making a table to dump text from Destiny of an Emperor.

@ offset $1DF50 w/ iNES 1.0 header:
Code:
s###Q# GAME DESI
GNS..7OKAMOTOS#6B
AMBOOS#7KIHACHI#

We can see that Kamoto, Bamboo, and Kihachi designed the game. Smile

As far as I can tell, there is no other hidden text.

However, a Scott Maxwell is also mentioned in the credits.

A quick Google of his name shows that he was most likely a text localizer.

Could he have been the same person who localized the text for Adventures in the Magic Kingdom?
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Smeg
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Joined: 26 Aug 2003
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PostPosted: Wed Oct 08, 2008 11:44 pm    Post subject: Reply with quote

GDRI wrote:
TheRedEye wrote:
Yes, she was the first person I ever interviewed.


Who is this person? Is the interview available anywhere? Can you get me in touch with her?


Are you talking about Ms. Waddington, Red?
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ArnoldRimmer83
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PostPosted: Thu Oct 09, 2008 5:05 am    Post subject: Reply with quote

bucky wrote:
Well I guess that explains that! Hahah, thanks.

And yes the Hebereke track is unused, I found this thread here-
http://nesdev.parodius.com/bbs/viewtopic.php?t=4326


I can confirm that track 14 is indeed the ending theme to Adventures in the Magic Kingdom.

Also there's another game that has an unused track, one you'd wouldn't think would, but does. The Nintendo World Championship cart. Track 2.

Speaking of that, did anybody ever notice the "intermission" music between games, was reused as the bonus room music in Hello Kitty World? (The Famicom port of Balloon Kid.)
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TheRedEye
The Internet's Frank Cifaldi
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Joined: 26 Aug 2003
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Location: Oakland, CA

PostPosted: Thu Oct 09, 2008 2:26 pm    Post subject: Reply with quote

ArnoldRimmer83 wrote:
Speaking of that, did anybody ever notice the "intermission" music between games, was reused as the bonus room music in Hello Kitty World? (The Famicom port of Balloon Kid.)


I did! I did!
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ICEknight



Joined: 15 Dec 2003
Posts: 567

PostPosted: Thu Oct 09, 2008 3:23 pm    Post subject: Reply with quote

Quote:
The Famicom port of Balloon Kid

Wasn't Balloon Kid a port of the Famicom version? ...Or rather, of a hypothetical prototype without the Sanrio stuff?
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TheRedEye
The Internet's Frank Cifaldi
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Joined: 26 Aug 2003
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Location: Oakland, CA

PostPosted: Thu Oct 09, 2008 3:28 pm    Post subject: Reply with quote

Mezase Master wrote:
TheRedEye wrote:
I read the article with these pictures a few years ago and broke a spine from laughing. I've been looking everywhere for it again, but can't find it! :(

Is it still on the internet? Where is it?


Oddly, that is the only part of theredeye.net I still have online:

http://lostlevels.org/theredeye/amk/01.html
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mrdomino



Joined: 16 Aug 2005
Posts: 167

PostPosted: Thu Oct 09, 2008 5:58 pm    Post subject: Reply with quote

B00daW wrote:
I've started making a table to dump text from Destiny of an Emperor.

@ offset $1DF50 w/ iNES 1.0 header:
Code:
s###Q# GAME DESI
GNS..7OKAMOTOS#6B
AMBOOS#7KIHACHI#

We can see that Kamoto, Bamboo, and Kihachi designed the game. :)

wouldn't that be Okamoto? as in Yoshiki Okamoto, possibly?
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rbudrick
not rubrdick


Joined: 09 Oct 2006
Posts: 549

PostPosted: Thu Oct 09, 2008 8:25 pm    Post subject: Reply with quote

[quote="ArnoldRimmer83"]
bucky wrote:


Also there's another game that has an unused track, one you'd wouldn't think would, but does. The Nintendo World Championship cart. Track 2.

Speaking of that, did anybody ever notice the "intermission" music between games, was reused as the bonus room music in Hello Kitty World? (The Famicom port of Balloon Kid.)


Whoa, I didn't know that. Can anyone hook me up with the .nsf?

Quote:
Speaking of that, did anybody ever notice the "intermission" music between games, was reused as the bonus room music in Hello Kitty World? (The Famicom port of Balloon Kid.)


Didn't know that either! Wait, this didn't come out *before* NWC 1990? I thought it was first...

-Rob
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B00daW
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PostPosted: Thu Oct 09, 2008 10:17 pm    Post subject: Reply with quote

mrdomino wrote:
wouldn't that be Okamoto? as in Yoshiki Okamoto, possibly?

That would make total sense then.

http://en.wikipedia.org/wiki/Yoshiki_Okamoto

Thanks for bringing that up. Smile Good to know.

Now, who is Bamboo?
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KingMike



Joined: 04 Nov 2003
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PostPosted: Fri Oct 10, 2008 2:02 am    Post subject: Reply with quote

ICEknight wrote:
Quote:
The Famicom port of Balloon Kid

Wasn't Balloon Kid a port of the Famicom version? ...Or rather, of a hypothetical prototype without the Sanrio stuff?


Balloon Kid was first released in 1990 in the US.
(Japan apparently didn't get it until the 2000 GBC version)
Hello Kitty World was released in 1992.
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GDRI



Joined: 29 Nov 2006
Posts: 352

PostPosted: Fri Oct 10, 2008 2:44 am    Post subject: Reply with quote

ArnoldRimmer83 wrote:
Speaking of that, did anybody ever notice the "intermission" music between games, was reused as the bonus room music in Hello Kitty World? (The Famicom port of Balloon Kid.)


What tracks specifically? That doesn't even make any sense.
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BMF54123
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PostPosted: Fri Oct 10, 2008 4:41 am    Post subject: Reply with quote

GDRI wrote:
What tracks specifically? That doesn't even make any sense.

Track 4 in HKW = track 1 in NWC, aside from the first 7 notes (the SMB theme).

Other HKW oddities:
- uses the Dr. Mario sound engine (the drums and shared sound effects give it away)
- bonus rounds are the same size as the GB screen
- someone once mentioned that the code looked like it had been run through a Z80 -> 6502 converter (the Z80 being the GB's CPU)
- some music tracks retain the GB "style" (track 5), while others sound like Dr. Mario rejects (tracks 8 and 9)

I have to wonder how long Nintendo actually spent working on this port...couldn't have been more than a few weeks, tops.
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GDRI



Joined: 29 Nov 2006
Posts: 352

PostPosted: Fri Oct 10, 2008 4:59 am    Post subject: Reply with quote

BMF54123 wrote:
Track 4 in HKW = track 1 in NWC, aside from the first 7 notes (the SMB theme).


Oh, I thought it was Magic Kingdom and HKW. Pfff...

Hirokazu Tanaka was the sound programmer on HKW, if that means anything. GB Balloon Kid and HKW were developed by the same people (Pax Softonica? Programmer Takayuki Onodera won't answer my e-mails).
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ArnoldRimmer83
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PostPosted: Fri Oct 10, 2008 8:11 am    Post subject: Reply with quote

rbudrick wrote:
Whoa, I didn't know that. Can anyone hook me up with the .nsf?


It can be found on this page:

http://www.geocities.com/belzorash/nsf/

Another strange thing about HKW, is on the title screen. Nintendo aren't directly credited in this game, instead the copyright mentions "1992 Mario Co, Ltd". I don't know what that's about. Also Sanrio Carnival 2 mentions Mario on the title screen.
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GDRI



Joined: 29 Nov 2006
Posts: 352

PostPosted: Fri Oct 10, 2008 10:57 am    Post subject: Reply with quote

ArnoldRimmer83 wrote:
It can be found on this page:


Better NSF archive

ArnoldRimmer83 wrote:
Another strange thing about HKW, is on the title screen. Nintendo aren't directly credited in this game, instead the copyright mentions "1992 Mario Co, Ltd". I don't know what that's about. Also Sanrio Carnival 2 mentions Mario on the title screen.


Here's a Japanese write-up on Mario Co., Ltd. It was established in April 1991. I guess the article is saying it was a joint venture of Nintendo, Dentsu, and a Dentsu subsidiary called Dentsu Prox. The Nintendo-Dentsu Game Seminar held from 1990 to 1992 may have been connected with it. Hiroshi Ikeda of Nintendo was the president. There's more, but I can't make sense of it.

Here's a short article in English. According to it, Mario Co. was a joint venture of Nintendo and Dentsu (ad agency). Nintendo would own 51% and Dentsu would own the rest.
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