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Was final fantasy7's music developed on the snes?

 
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sailoranna



Joined: 19 Dec 2004
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PostPosted: Wed Dec 14, 2005 8:27 am    Post subject: Was final fantasy7's music developed on the snes? Reply with quote

I have non facts or real information about this but I have noticed for a while that the FF6 and FF7 have very very similar tones and generated sounds. And when I will look over at my mp3 player and think its ff6 and its really ff7. And the newest artical about the sgi FF game got me to thinking was maybe there at least some layout of a sprite ff7 game before the 3d thing seemed doable? I so doubt there is any work left from it but it would be sorta of intresting to think how ff7could have been layed out as a 2d game. Just curious.
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Fredde



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PostPosted: Wed Dec 14, 2005 8:52 am    Post subject: Reply with quote

The closest thing to a 2D Final Fantasy VII we'll ever get is probably the following sprites from the saving screen on the Playsation version of FFIV:

Cloud:


Sephiroth:
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Smeg
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PostPosted: Wed Dec 14, 2005 6:01 pm    Post subject: Reply with quote

I think the sound programmer was just lazy.
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KlarthAilerion
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PostPosted: Wed Dec 14, 2005 10:04 pm    Post subject: Reply with quote

Disclaimer: I'm not an expert on any of this stuff. In fact, I know nothing.

If the music for Final Fantasy VII was originally composed for SNES hardware, there would have needed to be some major revamping for porting it onto PlayStation. The sound engines in the SNES and PlayStation are pretty much different. Sound samples for one system would need to be pretty much re-written for another system, without an intermediate piece of software. While I'm not saying it's impossible, I've never heard of such a thing. Oh wait, yes I have. Tactics Ogre. So, uh, yeah.

Judging by what Hironobu Sakaguchi said in that interview, I'd assume that there was no drafted work on a 2D Final Fantasy VII. As an imitation software developer myself, I'd venture to say that there may have been talks about "what are we (Squaresoft) doing next" and there may have been some generic concepts thrown around, but nothing that would have been qualified as "Final Fantasy VII". Then again, I've seen rumors that state otherwise, but I don't believe much of what I read on the internet. Oh, the irony.
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Carnivol
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PostPosted: Wed Dec 14, 2005 11:22 pm    Post subject: Reply with quote

My guess is that the reason why the styles are similiar is because the composer is the same as usual, Mr.Nobuo Uematsu and having made sound/music that's limited to the Snes hardware for several years probably affected the first piece of music made for the PSX hardware too.

+several FF games have recycled tracks made for previous games.
Like how that art collector's house in FFVI has a recycled track you can find in FF2j, and how Sephiroth's/Reunion theme in FFVII is very identical to the Mirage track from FFV and so on.



Recycled tracks, same composer and new hardware.
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Smeg
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PostPosted: Wed Dec 14, 2005 11:30 pm    Post subject: Reply with quote

I don't hear any re-used music or motives, other than the obvious (the FF prelude, Chocobo music, etc). The reason the music sounds similar to me is the actual instrument samples more than the composition. As far as I know, Uematsu never did his own sound programming, that's why I chose to blame the programmer. Do you have more examples of non-obvious "recycled" tracks?
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ArnoldRimmer83
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PostPosted: Wed Dec 14, 2005 11:36 pm    Post subject: Reply with quote

It should be mentioned that the FF2j version of the art house theme can only be heard on an "All Sounds of Final Fantasy I - II" CD, and possibly some other FF soundtracks. It doesn't appear to have been implemented into FF2 even as an unused track, as the nsf file doesn't have it.
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Carnivol
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PostPosted: Thu Dec 15, 2005 4:28 am    Post subject: Reply with quote

Quote:
I don't hear any re-used music or motives, other than the obvious (the FF prelude, Chocobo music, etc).


Like Arnold mentioned, the FF2j track seems to only be on some of the soundtrack CDs.

The FFV track I was thinking about is "The book of Sealings" (FFV OST CD2 track 12, atleast if the SPC labels are correct)
Same choir and same overall 'feel' as "Those Chosen by the planet" (FFVII OST CD3 track 4)

Okay, know this is just fishing for stuff, but:
Aeris' theme uses almost a variation of the opening for Aria Mezzo de Carratere.



But anyway, probably some (or a lot) of the music in FFVII might be recycled/reworked unused stuff made for previous games.
You see that sort of thing all the time with gameplay concepts, character designs and so on, and something tells me the music part is no different.

So if some of the tracks has a 'snes feel' it's because they might've originaly once upon a time have been created with the snes sound hardware in mind
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DarkTetsuya



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PostPosted: Mon Dec 26, 2005 10:37 pm    Post subject: Reply with quote

Carnivol wrote:

Okay, know this is just fishing for stuff, but:
Aeris' theme uses almost a variation of the opening for Aria Mezzo de Carratere.


I thought I was the only one who noticed that... but I just chalked it up to coincidence.

DT
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