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hiroshi
Joined: 07 Oct 2004 Posts: 50
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Posted: Sun Feb 04, 2007 10:42 pm Post subject: super famiclones |
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This morning on digg someone posted a link with these new fangled FC Twin systems. I haven't heard anything about them before today, but from I'm reading the SFAM part is actually more accurate than the famiclone. Anyone tried one yet? |
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ClamIAm
Joined: 07 Sep 2003 Posts: 139 Location: the frozen northland
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Posted: Tue Feb 13, 2007 11:12 pm Post subject: |
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Looks cool.
They say the Zapper won't work with it....would it be possible to rewire one to make it work? |
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The_Other_One

Joined: 21 Jan 2007 Posts: 22 Location: Lexington, NC
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Posted: Wed Feb 14, 2007 6:18 am Post subject: |
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I doubt it seeing as it uses SNES controllers. Though how did the super-scope work? Haha, totally different than the blaster I assume?
That is a neat system. People would probably really want it if they added a blaster of some sort, or even just an additional controller port for NES peripherals. |
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Pullmyfinger

Joined: 29 Apr 2004 Posts: 94 Location: Union City
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Posted: Wed Feb 14, 2007 8:47 am Post subject: |
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A rewire will most likely work, it is fairly easy to make NES to SNES adapters and viceversa |
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The_bag_of_sand

Joined: 17 May 2006 Posts: 130 Location: Woodstock GA!
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Posted: Tue Feb 27, 2007 9:17 pm Post subject: |
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Before my local Rhino Games shut down, they had a system called FC Twin with SFC and FC. They also had a slim looking NES called NEX that looked really nice.
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kap Minister of Paranoia


Joined: 28 Aug 2003 Posts: 2107 Location: purgatory
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Posted: Tue Feb 27, 2007 11:22 pm Post subject: |
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The_bag_of_sand wrote: | Before my local Rhino Games shut down, they had a system called FC Twin with SFC and FC. They also had a slim looking NES called NEX that looked really nice. |
NOAC. Looks are unfortunately deceiving, the thing is sleek. |
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iamstillhiro1112
Joined: 02 Nov 2005 Posts: 154 Location: Minnesota
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Posted: Wed Feb 28, 2007 3:11 pm Post subject: |
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I hear the FC Twin is great for SNES, cause it used actual hardware. The NES is emulation tho. So it won't be as good. |
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lostone
Joined: 12 Feb 2007 Posts: 3
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The_bag_of_sand

Joined: 17 May 2006 Posts: 130 Location: Woodstock GA!
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Posted: Wed Feb 28, 2007 10:38 pm Post subject: |
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Thats pretty neat that they have wireless controlers, but there expensive. |
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BMF54123 Staff


Joined: 28 Aug 2003 Posts: 743 Location: Henderson, NV
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Posted: Thu Mar 01, 2007 6:52 am Post subject: |
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iamstillhiro1112 wrote: | I hear the FC Twin is GRATE for SNES, cause it used actual hardware. The NES is emulation tho. So it won't be as good. |
Uh...they're both "actual hardware." No emulation is involved. The FC half just isn't as good because its hardware (the infamous "NES-on-a-chip") doesn't exactly match that of the original console. |
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ProgrammingAce
Joined: 26 May 2006 Posts: 580
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Posted: Thu Mar 01, 2007 8:17 pm Post subject: |
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So is this thing worth picking up? My snes broke due to an unfortunate incident involving beer. There is a local store offloading these FC Twins for about $45. |
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spawn

Joined: 14 Dec 2007 Posts: 1
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Posted: Fri Dec 14, 2007 7:33 am Post subject: fc twin nes zapper |
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everytime i see a disscussion of the fc twin, i like to put this information out there:  |
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Nosuch

Joined: 01 Dec 2006 Posts: 107
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Posted: Sat Dec 15, 2007 5:13 am Post subject: |
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BMF54123 wrote: | Uh...they're both "actual hardware." No emulation is involved. The FC half just isn't as good because its hardware (the infamous "NES-on-a-chip") doesn't exactly match that of the original console. |
Wait, they are? Huh. So what causes compatibility issues with the SFC portion? I know there's at least one game that doesn't work right on it. |
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BMF54123 Staff


Joined: 28 Aug 2003 Posts: 743 Location: Henderson, NV
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Posted: Sat Dec 15, 2007 7:06 pm Post subject: |
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Nosuch wrote: | So what causes compatibility issues with the SFC portion? I know there's at least one game that doesn't work right on it. |
Most likely minute differences between the original and pirate hardware, i.e. something that takes x cycles to complete on an SNES takes y cycles on the clone. Some games are pretty sensitive to things like that. |
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